#FEATURE by exept
class: ShowMeHowItWorks
class definition
added:
#fastMoveAbsolute:
#fastMovePointerToComponent:
#fastMovePointerToComponent:at:
#fastMoveTo:at:
#goto:
#movePointerToComponent:at:
#movePointerToComponent:at:speed:
#useApplication:
comment/format in:
#click:inComponent:
#clickIn:
#fastMoveTo:
#findApplication:ifMultiple:
#movePointerToComponent:
#movePointerToComponent:offset:
#movePointerToComponent:rightBottomOffset:
#movePointerToComponent:rightOffset:
#movePointerToComponent:speed:
#movePointerToScreenPosition:
changed:
#click:inComponent:clickTime:
#doShowFile:
#doStream:from:
#findApplication:
#movePointerToScreenPosition:speed:
#where:inComponent:
category of:
#closeApplication
#findApplication:
#open:
#popApplication
#pushApplication:
class: ShowMeHowItWorks class
added: #example3
#
# DO NOT EDIT
#
# make uses this file (Makefile) only, if there is no
# file named "makefile" (lower-case m) in the same directory.
# My only task is to generate the real makefile and call make again.
# Thereafter, I am no longer used and needed.
#
# MACOSX caveat:
# as filenames are not case sensitive (in a default setup),
# we cannot use the above trick. Therefore, this file is now named
# "Makefile.init", and you have to execute "make -f Makefile.init" to
# get the initial makefile. This is now also done by the toplevel CONFIG
# script.
.PHONY: run
run: makefile
$(MAKE) -f makefile
#only needed for the definition of $(TOP)
include Make.proto
makefile: mf
mf:
$(TOP)/rules/stmkmf