#BUGFIX by cg
class: ShowMeHowItWorks
added:
#movePointerToComponent:speed:
#movePointerToPosition:speed:
#pointerMoveSpeedFast
changed:
#fastMoveTo:
#movePointerToPosition:
@REM -------
@REM make using Borland bcc32
@REM type bmake, and wait...
@REM do not edit - automatically generated from ProjectDefinition
@REM -------
@SET DEFINES=
make.exe -N -f bc.mak %DEFINES% %*