Tue, 23 Jul 2019 11:21:43 +0200 *** empty log message *** draft
Claus Gittinger <cg@exept.de> [Tue, 23 Jul 2019 11:21:43 +0200] rev 3735
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Tue, 23 Jul 2019 11:21:39 +0200 *** empty log message *** draft
Claus Gittinger <cg@exept.de> [Tue, 23 Jul 2019 11:21:39 +0200] rev 3734
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Tue, 23 Jul 2019 11:06:27 +0200 #UI_ENHANCEMENT by cg draft
Claus Gittinger <cg@exept.de> [Tue, 23 Jul 2019 11:06:27 +0200] rev 3733
#UI_ENHANCEMENT by cg class: ShowMeHowItWorks changed: #doStream: #intro
Tue, 23 Jul 2019 11:06:19 +0200 *** empty log message *** draft
Claus Gittinger <cg@exept.de> [Tue, 23 Jul 2019 11:06:19 +0200] rev 3732
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Tue, 23 Jul 2019 11:04:14 +0200 *** empty log message *** draft
Claus Gittinger <cg@exept.de> [Tue, 23 Jul 2019 11:04:14 +0200] rev 3731
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Tue, 23 Jul 2019 11:04:06 +0200 #UI_ENHANCEMENT by cg draft
Claus Gittinger <cg@exept.de> [Tue, 23 Jul 2019 11:04:06 +0200] rev 3730
#UI_ENHANCEMENT by cg class: ShowMeHowItWorks changed: #doStream: #intro
Tue, 23 Jul 2019 11:03:56 +0200 *** empty log message *** draft
Claus Gittinger <cg@exept.de> [Tue, 23 Jul 2019 11:03:56 +0200] rev 3729
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Tue, 23 Jul 2019 10:57:32 +0200 #UI_ENHANCEMENT by cg draft
Claus Gittinger <cg@exept.de> [Tue, 23 Jul 2019 10:57:32 +0200] rev 3728
#UI_ENHANCEMENT by cg class: ShowMeHowItWorks class definition added: #do: #language: #thankyou comment/format in: #showing:do: changed: #doStream: #intro #tell: class: ShowMeHowItWorks class comment/format in: #do:
Tue, 23 Jul 2019 10:14:34 +0200 #REFACTORING by cg draft
Claus Gittinger <cg@exept.de> [Tue, 23 Jul 2019 10:14:34 +0200] rev 3727
#REFACTORING by cg class: ShowMeHowItWorks added: #circlePointerAroundScreenPosition: #fastMovePointerToScreenPosition: #movePointerToScreenPosition: #movePointerToScreenPosition:speed: removed: #circlePointerAroundPosition: #movePointerToPosition: #movePointerToPosition:speed: comment/format in: #componentNamed: #doCommand: #fastMoveTo: #findComponent: #movePointerToComponent:speed: #talking changed: #circlePointerAroundComponent: #findComponent:in: #movePointerToComponent: (send #movePointerToScreenPosition: instead of #movePointerToPosition:) #movePointerToComponent:offset: (send #movePointerToScreenPosition: instead of #movePointerToPosition:) #press: (send #movePointerToScreenPosition: instead of #movePointerToPosition:) #release: (send #movePointerToScreenPosition: instead of #movePointerToPosition:) category of: #componentNamed: #findComponent: #findComponent:in: class: ShowMeHowItWorks class removed: #doStream: comment/format in: #do:
Mon, 22 Jul 2019 17:37:58 +0200 *** empty log message *** draft
Claus Gittinger <cg@exept.de> [Mon, 22 Jul 2019 17:37:58 +0200] rev 3726
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