#OTHER by mawalch
authormawalch
Mon, 08 Aug 2016 11:51:54 +0200
changeset 20213 8e1886ca9293
parent 20212 e9d7cf16d560
child 20214 bf72e175ec13
#OTHER by mawalch class: ObjectMemory typo in: #avoidTenure:
ObjectMemory.st
--- a/ObjectMemory.st	Mon Aug 08 11:51:14 2016 +0200
+++ b/ObjectMemory.st	Mon Aug 08 11:51:54 2016 +0200
@@ -1,5 +1,3 @@
-"{ Encoding: utf8 }"
-
 "
  COPYRIGHT (c) 1992 by Claus Gittinger
 	      All Rights Reserved
@@ -2920,7 +2918,7 @@
      If the flag is turned on, scavenge may be a bit slower, due to more
      objects being copied around. However, chances are high that in an idle
      or (almost idle) system, less objects are moved into oldSpace.
-     Therefore, this helps to avoid oldSpace colelcts, in systems which go into
+     Therefore, this helps to avoid oldSpace collects, in systems which go into
      some standby mode and are reactivated by some external event.
      (the avoid-flag should be turned off there, and set again once the idle loop
      is reentered).