# TARGTYPE "Win32 (x86) Console Application" 0x0103
################################################################################
# Begin Project
# PROP Target_Last_Scanned "Win32 Debug"
CPP=cl.exe
LIBDIR=..\lib
BINDIR=..\bin
INCDIR=..\include
LIBNAME=libcomp
STCFLAGS=-H$(INCDIR) -varPrefix=$(LIBNAME)
ALL: $(LIBDIR)\$(LIBNAME).lib $(BINDIR)\$(LIBNAME).dll
$(LIBDIR) :
if not exist $(LIBDIR)/nul mkdir $(LIBDIR)
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "."
# PROP BASE Intermediate_Dir "."
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "."
# PROP Intermediate_Dir "."
OUTDIR=.
INTDIR=.
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
DEFS=/D"DEBUG" /D"WIN32" /D"_CONSOLE"
O=obj
# ADD BASE CPP /nologo /W3 /GX /Zi /YX /Od /D "WIN32" /D "DEBUG" /D "_CONSOLE" /FR /c
# ADD CPP /nologo /W3 /GX /Zi /YX /Ob1 /I "..\include" /D "DEBUG" /D "WIN32" /D "_CONSOLE" /FR /c
# SUBTRACT CPP /WX
CPP_PROJ=/nologo /W3 /GX /Zi /YX /Ob1 /I "..\include" $(DEFS) /FR$(INTDIR)/\
/Fp$(OUTDIR)/"$(LIBNAME).pch" /Fo$(INTDIR)/ /Fd$(OUTDIR)/"$(LIBNAME).pdb" /c
CPP_OBJS=./
# ADD BASE RSC /l 0x409 /d "DEBUG"
# ADD RSC /l 0x409 /d "DEBUG"
LIBRUN=$(LIBDIR)\librun.lib
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:windows /DEBUG /MACHINE:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib /NOLOGO /SUBSYSTEM:windows /DEBUG /MACHINE:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib \
wsock32.lib \
$(LIBRUN) \
/NOPACK /NOLOGO /SUBSYSTEM:windows /INCREMENTAL:yes\
/PDB:"$(OUTDIR)\$(LIBNAME).pdb" /DEBUG /MACHINE:I386 /DLL \
/BASE:0x11000000 /OUT:"$(OUTDIR)\$(LIBNAME).dll" /DEF:nt.def
DEF_FILE=nt.def
OBJS= \
Scanner.obj \
Parser.obj \
BCompiler.obj \
Explainer.obj \
Variable.obj \
ParseNode.obj \
PrimaryNd.obj \
VarNode.obj \
SelfNode.obj \
SuperNode.obj \
ConstNode.obj \
StatNode.obj \
RetNode.obj \
PrimNd.obj \
AssignNd.obj \
BlockNode.obj \
MessageNd.obj \
UnaryNd.obj \
BinaryNd.obj \
CascadeNd.obj \
UndefVar.obj \
LazyMethod.obj \
SrcFLoader.obj \
ImmArray.obj \
ObjFHandle.obj \
ObjFLoader.obj \
ntLibInit.obj
$(BINDIR)\$(LIBNAME).dll: $(OUTDIR)\$(LIBNAME).dll
-copy $(OUTDIR)\$(LIBNAME).dll $(BINDIR)\*.*
$(LIBDIR)\$(LIBNAME).lib: $(OUTDIR)\$(LIBNAME).lib
-copy $(OUTDIR)\$(LIBNAME).lib $(LIBDIR)\*.*
$(OUTDIR)\$(LIBNAME).lib : $(OUTDIR) $(DEF_FILE) $(OBJS)
-$(LINK32) @<<
$(LINK32_FLAGS) $(OBJS)
<<
$(OUTDIR)\$(LIBNAME).dll : $(OUTDIR) $(DEF_FILE) $(OBJS) $(LIBRUN)
$(LINK32) @<<
$(LINK32_FLAGS) $(OBJS)
<<
clean:
del *.obj *.pdb *.ilk
clobber: clean
del *.dll *.lib
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
############################################################################
# Begin Group "src"
STC=$(BINDIR)\stc
INCL=-I"$(INCDIR)"
# FFLAGS=-Fo.
.SUFFIXES: .st .obj
.st.obj:
$(STC) $(INCL) $(FFLAGS) $(STCFLAGS) $(DEFS) -c $<
.c.obj:
$(CC) $(INCL) $(FFLAGS) $(DEFS) -c $<
# End Source File
############################################################################
# End Group
# End Project
############################################################################