# TARGTYPE "Win32 (x86) Console Application" 0x0103
!IF "$(CFG)" == ""
CFG=Win32 Debug
!MESSAGE No configuration specified. Defaulting to Win32 Debug.
!ENDIF
!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "nt.mak" CFG="Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "Win32 Debug"
CPP=cl.exe
RSC=rc.exe
LIBDIR=..\lib
BINDIR=..\bin
ALL : $(LIBDIR)\libcomp.lib $(BINDIR)\libcomp.dll
$(LIBDIR) :
if not exist $(LIBDIR)/nul mkdir $(LIBDIR)
!IF "$(CFG)" == "Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "WinDebug"
# PROP BASE Intermediate_Dir "WinDebug"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "WinDebug"
# PROP Intermediate_Dir "WinDebug"
OUTDIR=.\WinDebug
INTDIR=.\WinDebug
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
DEFS=/D"DEBUG" /D"WIN32" /D"_CONSOLE"
O=obj
# ADD BASE CPP /nologo /W3 /GX /Zi /YX /Od /D "WIN32" /D "DEBUG" /D "_CONSOLE" /FR /c
# ADD CPP /nologo /W3 /GX /Zi /YX /Ob1 /I "..\include" /D "DEBUG" /D "WIN32" /D "_CONSOLE" /FR /c
# SUBTRACT CPP /WX
CPP_PROJ=/nologo /W3 /GX /Zi /YX /Ob1 /I "..\include" $(DEFS) /FR$(INTDIR)/\
/Fp$(OUTDIR)/"libcompnt.pch" /Fo$(INTDIR)/ /Fd$(OUTDIR)/"libcompnt.pdb" /c
CPP_OBJS=.\WinDebug/
# ADD BASE RSC /l 0x409 /d "DEBUG"
# ADD RSC /l 0x409 /d "DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
.\WinDebug\stcnt.bsc : $(OUTDIR) $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LIBRUN=..\lib\librun.lib
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib \
wsock32.lib \
$(LIBRUN) \
/NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes\
/PDB:$(OUTDIR)/"libcompnt.pdb" /DEBUG /MACHINE:I386 /DLL \
/OUT:"WinDebug\libcomp.dll" /DEF:nt.def
DEF_FILE=nt.def
LINK32_OBJS= \
Scanner.$(O) \
Parser.$(O) \
BCompiler.$(O) \
Explainer.$(O) \
Variable.$(O) \
ParseNode.$(O) \
PrimaryNd.$(O) \
VarNode.$(O) \
SelfNode.$(O) \
SuperNode.$(O) \
ConstNode.$(O) \
StatNode.$(O) \
RetNode.$(O) \
PrimNd.$(O) \
AssignNd.$(O) \
BlockNode.$(O) \
MessageNd.$(O) \
UnaryNd.$(O) \
BinaryNd.$(O) \
CascadeNd.$(O) \
UndefVar.$(O) \
LazyMethod.$(O) \
SrcFLoader.$(O) \
ImmArray.$(O) \
ObjFHandle.$(O) \
ObjFLoader.$(O) \
libcompInit.obj
$(BINDIR)\libcomp.dll: $(OUTDIR)\libcomp.dll
-copy $(OUTDIR)\libcomp.dll $(BINDIR)\*.*
$(LIBDIR)\libcomp.lib: $(OUTDIR)\libcomp.lib
-copy $(OUTDIR)\libcomp.lib $(LIBDIR)\*.*
.\WinDebug\libcomp.lib : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
-$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
.\WinDebug\libcomp.dll : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) $(LIBRUN)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
############################################################################
# Begin Group "src"
STC=..\bin\stc
INCL=-I"..\include"
STCFLAGS=-H..\include
# FFLAGS=-Fo.\WinDebug
.SUFFIXES: .st .obj
.st.obj:
$(STC) $(INCL) $(FFLAGS) $(STCFLAGS) $(DEFS) -c $<
.c.obj:
$(CC) $(INCL) $(FFLAGS) $(DEFS) -c $<
# End Source File
############################################################################
# End Group
# End Project
############################################################################