made the number of frames shown initially a
class variable.
# TARGTYPE "Win32 (x86) Console Application" 0x0103
!IF "$(CFG)" == ""
CFG=Win32 Debug
!MESSAGE No configuration specified. Defaulting to Win32 Debug.
!ENDIF
!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "nt.mak" CFG="Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "Win32 Debug"
CPP=cl.exe
RSC=rc.exe
BINDIR=..\bin
LIBDIR=..\lib
ALL : libtool
libtool: $(LIBDIR)\libtool.lib $(BINDIR)\libtool.dll
$(LIBDIR) :
if not exist $(LIBDIR)/nul mkdir $(LIBDIR)
!IF "$(CFG)" == "Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "."
# PROP BASE Intermediate_Dir "."
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "."
# PROP Intermediate_Dir "."
OUTDIR=.
INTDIR=.
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
DEFS=/D"DEBUG" /D"WIN32" /D"_CONSOLE"
O=obj
# ADD BASE CPP /nologo /W3 /GX /Zi /YX /Od /D "WIN32" /D "DEBUG" /D "_CONSOLE" /FR /c
# ADD CPP /nologo /W3 /GX /Zi /YX /Ob1 /I "..\include" /D "DEBUG" /D "WIN32" /D "_CONSOLE" /FR /c
# SUBTRACT CPP /WX
CPP_PROJ=/nologo /W3 /GX /Zi /YX /Ob1 /I "..\include" $(DEFS) /FR$(INTDIR)/\
/Fp$(OUTDIR)/"libtoolnt.pch" /Fo$(INTDIR)/ /Fd$(OUTDIR)/"libtoolnt.pdb" /c
CPP_OBJS=./
# ADD BASE RSC /l 0x409 /d "DEBUG"
# ADD RSC /l 0x409 /d "DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
stcnt.bsc : $(OUTDIR) $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LIBRUN=..\lib\librun.lib
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib \
wsock32.lib \
$(LIBRUN) \
/NOPACK /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes\
/PDB:$(OUTDIR)/"libtoolnt.pdb" /DEBUG /MACHINE:I386 /DLL \
/OUT:"libtool.dll" /DEF:nt.def
DEF_FILE=nt.def
LINK32_OBJS= \
SBrowser.obj \
BrwsrView.obj \
CBrowser.obj \
DebugView.obj \
Launcher.obj \
InspView.obj \
SetInspV.obj \
DictInspV.obj \
OCInspView.obj \
ConInspV.obj \
FBrowser.obj \
ntLibInit.obj
# removed ConInspV.obj \
$(BINDIR)\libtool.dll: $(OUTDIR)\libtool.dll
-copy $(OUTDIR)\libtool.dll $(BINDIR)\*.*
$(LIBDIR)\libtool.lib: $(OUTDIR)\libtool.lib
-copy $(OUTDIR)\libtool.lib $(LIBDIR)\*.*
libtool.lib : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
-$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
libtool.dll : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) $(LIBRUN)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
############################################################################
# Begin Group "src"
STC=..\bin\stc
INCL=-I"..\include"
STCFLAGS=-H..\include
DBGFLAGS=-Yd
# FFLAGS=-Fo.
.SUFFIXES: .st .obj
.st.obj:
$(STC) $(INCL) $(FFLAGS) $(STCFLAGS) $(DBGFLAGS) $(DEFS) -c $<
.c.obj:
$(CC) $(INCL) $(FFLAGS) $(DEFS) $(DBGFLAGS) -c $<
# End Source File
############################################################################
# End Group
# End Project
############################################################################