77 copy ..\support\win32\borland\Xext.lib ..\lib |
77 copy ..\support\win32\borland\Xext.lib ..\lib |
78 |
78 |
79 |
79 |
80 |
80 |
81 # BEGINMAKEDEPEND --- do not remove this line; make depend needs it |
81 # BEGINMAKEDEPEND --- do not remove this line; make depend needs it |
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82 $(OUTDIR)AbstractBackground.$(O) AbstractBackground.$(H): AbstractBackground.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
82 $(OUTDIR)AbstractBorder.$(O) AbstractBorder.$(H): AbstractBorder.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
83 $(OUTDIR)AbstractBorder.$(O) AbstractBorder.$(H): AbstractBorder.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
83 $(OUTDIR)Color.$(O) Color.$(H): Color.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
84 $(OUTDIR)Color.$(O) Color.$(H): Color.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
84 $(OUTDIR)Colormap.$(O) Colormap.$(H): Colormap.st $(INCLUDE_TOP)\stx\libbasic\SequenceableCollection.$(H) $(INCLUDE_TOP)\stx\libbasic\Collection.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
85 $(OUTDIR)Colormap.$(O) Colormap.$(H): Colormap.st $(INCLUDE_TOP)\stx\libbasic\SequenceableCollection.$(H) $(INCLUDE_TOP)\stx\libbasic\Collection.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
85 $(OUTDIR)Controller.$(O) Controller.$(H): Controller.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
86 $(OUTDIR)Controller.$(O) Controller.$(H): Controller.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
86 $(OUTDIR)Cursor.$(O) Cursor.$(H): Cursor.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
87 $(OUTDIR)Cursor.$(O) Cursor.$(H): Cursor.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
110 $(OUTDIR)Depth64Image.$(O) Depth64Image.$(H): Depth64Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
111 $(OUTDIR)Depth64Image.$(O) Depth64Image.$(H): Depth64Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
111 $(OUTDIR)Depth8Image.$(O) Depth8Image.$(H): Depth8Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
112 $(OUTDIR)Depth8Image.$(O) Depth8Image.$(H): Depth8Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
112 $(OUTDIR)DeviceGraphicsContext.$(O) DeviceGraphicsContext.$(H): DeviceGraphicsContext.st $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
113 $(OUTDIR)DeviceGraphicsContext.$(O) DeviceGraphicsContext.$(H): DeviceGraphicsContext.st $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
113 $(OUTDIR)Font.$(O) Font.$(H): Font.st $(INCLUDE_TOP)\stx\libview\FontDescription.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
114 $(OUTDIR)Font.$(O) Font.$(H): Font.st $(INCLUDE_TOP)\stx\libview\FontDescription.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
114 $(OUTDIR)HostGraphicsDevice.$(O) HostGraphicsDevice.$(H): HostGraphicsDevice.st $(INCLUDE_TOP)\stx\libview\GraphicsDevice.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
115 $(OUTDIR)HostGraphicsDevice.$(O) HostGraphicsDevice.$(H): HostGraphicsDevice.st $(INCLUDE_TOP)\stx\libview\GraphicsDevice.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
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116 $(OUTDIR)ImageBackground.$(O) ImageBackground.$(H): ImageBackground.st $(INCLUDE_TOP)\stx\libview\AbstractBackground.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
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117 $(OUTDIR)NoBackground.$(O) NoBackground.$(H): NoBackground.st $(INCLUDE_TOP)\stx\libview\AbstractBackground.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
115 $(OUTDIR)SimpleBorder.$(O) SimpleBorder.$(H): SimpleBorder.st $(INCLUDE_TOP)\stx\libview\AbstractBorder.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
118 $(OUTDIR)SimpleBorder.$(O) SimpleBorder.$(H): SimpleBorder.st $(INCLUDE_TOP)\stx\libview\AbstractBorder.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
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119 $(OUTDIR)SolidBackground.$(O) SolidBackground.$(H): SolidBackground.st $(INCLUDE_TOP)\stx\libview\AbstractBackground.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
116 $(OUTDIR)SynchronousWindowSensor.$(O) SynchronousWindowSensor.$(H): SynchronousWindowSensor.st $(INCLUDE_TOP)\stx\libview\WindowSensor.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
120 $(OUTDIR)SynchronousWindowSensor.$(O) SynchronousWindowSensor.$(H): SynchronousWindowSensor.st $(INCLUDE_TOP)\stx\libview\WindowSensor.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
117 $(OUTDIR)ViewStyle.$(O) ViewStyle.$(H): ViewStyle.st $(INCLUDE_TOP)\stx\libview\ResourcePack.$(H) $(INCLUDE_TOP)\stx\libbasic\Dictionary.$(H) $(INCLUDE_TOP)\stx\libbasic\Set.$(H) $(INCLUDE_TOP)\stx\libbasic\Collection.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
121 $(OUTDIR)ViewStyle.$(O) ViewStyle.$(H): ViewStyle.st $(INCLUDE_TOP)\stx\libview\ResourcePack.$(H) $(INCLUDE_TOP)\stx\libbasic\Dictionary.$(H) $(INCLUDE_TOP)\stx\libbasic\Set.$(H) $(INCLUDE_TOP)\stx\libbasic\Collection.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
118 $(OUTDIR)WindowEvent.$(O) WindowEvent.$(H): WindowEvent.st $(INCLUDE_TOP)\stx\libview\Event.$(H) $(INCLUDE_TOP)\stx\libbasic\MessageSend.$(H) $(INCLUDE_TOP)\stx\libbasic\Message.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
122 $(OUTDIR)WindowEvent.$(O) WindowEvent.$(H): WindowEvent.st $(INCLUDE_TOP)\stx\libview\Event.$(H) $(INCLUDE_TOP)\stx\libbasic\MessageSend.$(H) $(INCLUDE_TOP)\stx\libbasic\Message.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
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123 $(OUTDIR)BeveledBorder.$(O) BeveledBorder.$(H): BeveledBorder.st $(INCLUDE_TOP)\stx\libview\Border.$(H) $(INCLUDE_TOP)\stx\libview\AbstractBorder.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
119 $(OUTDIR)DeviceWorkstation.$(O) DeviceWorkstation.$(H): DeviceWorkstation.st $(INCLUDE_TOP)\stx\libview\HostGraphicsDevice.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsDevice.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
124 $(OUTDIR)DeviceWorkstation.$(O) DeviceWorkstation.$(H): DeviceWorkstation.st $(INCLUDE_TOP)\stx\libview\HostGraphicsDevice.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsDevice.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
120 $(OUTDIR)GraphicsMedium.$(O) GraphicsMedium.$(H): GraphicsMedium.st $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
125 $(OUTDIR)GraphicsMedium.$(O) GraphicsMedium.$(H): GraphicsMedium.st $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
121 $(OUTDIR)ImageMask.$(O) ImageMask.$(H): ImageMask.st $(INCLUDE_TOP)\stx\libview\Depth1Image.$(H) $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
126 $(OUTDIR)ImageMask.$(O) ImageMask.$(H): ImageMask.st $(INCLUDE_TOP)\stx\libview\Depth1Image.$(H) $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
122 $(OUTDIR)MappedPalette.$(O) MappedPalette.$(H): MappedPalette.st $(INCLUDE_TOP)\stx\libview\ColorPalette.$(H) $(INCLUDE_TOP)\stx\libview\Colormap.$(H) $(INCLUDE_TOP)\stx\libbasic\SequenceableCollection.$(H) $(INCLUDE_TOP)\stx\libbasic\Collection.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
127 $(OUTDIR)MappedPalette.$(O) MappedPalette.$(H): MappedPalette.st $(INCLUDE_TOP)\stx\libview\ColorPalette.$(H) $(INCLUDE_TOP)\stx\libview\Colormap.$(H) $(INCLUDE_TOP)\stx\libbasic\SequenceableCollection.$(H) $(INCLUDE_TOP)\stx\libbasic\Collection.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
123 $(OUTDIR)DisplaySurface.$(O) DisplaySurface.$(H): DisplaySurface.st $(INCLUDE_TOP)\stx\libview\GraphicsMedium.$(H) $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(INCLUDE_TOP)\stx\libview\DeviceHandle.$(H) $(STCHDR) |
128 $(OUTDIR)DisplaySurface.$(O) DisplaySurface.$(H): DisplaySurface.st $(INCLUDE_TOP)\stx\libview\GraphicsMedium.$(H) $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(INCLUDE_TOP)\stx\libview\DeviceHandle.$(H) $(STCHDR) |