1 # $Header: /cvs/stx/stx/libview/bc.mak,v 1.89 2011-09-27 16:25:41 cg Exp $ |
1 # $Header: /cvs/stx/stx/libview/bc.mak,v 1.90 2012-03-06 13:55:35 stefan Exp $ |
2 # |
2 # |
3 # DO NOT EDIT |
3 # DO NOT EDIT |
4 # automagically generated from the projectDefinition: stx_libview. |
4 # automagically generated from the projectDefinition: stx_libview at 2012-03-06 14:55:24.237. |
5 # |
5 # |
6 # Warning: once you modify this file, do not rerun |
6 # Warning: once you modify this file, do not rerun |
7 # stmkmp or projectDefinition-build again - otherwise, your changes are lost. |
7 # stmkmp or projectDefinition-build again - otherwise, your changes are lost. |
8 # |
8 # |
9 # This file contains make rules for the win32 platform (using borland-bcc). |
9 # Notice, that the name bc.mak is historical (from times, when only borland c was supported). |
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10 # This file contains make rules for the win32 platform using either borland-bcc or visual-c. |
10 # It shares common definitions with the unix-make in Make.spec. |
11 # It shares common definitions with the unix-make in Make.spec. |
11 # The nt.mak supports the following targets: |
12 # The bc.mak supports the following targets: |
12 # bmake - compile all st-files to a classLib (dll) |
13 # bmake - compile all st-files to a classLib (dll) |
13 # bmake clean - clean all temp files |
14 # bmake clean - clean all temp files |
14 # bmake clobber - clean all |
15 # bmake clobber - clean all |
15 # |
16 # |
|
17 # Historic Note: |
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18 # this used to contain only rules to make with borland |
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19 # (called via bmake, by "make.exe -f bc.mak") |
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20 # this has changed; it is now also possible to build using microsoft visual c |
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21 # (called via vcmake, by "make.exe -f bc.mak -DUSEVC") |
16 # |
22 # |
17 TOP=.. |
23 TOP=.. |
18 INCLUDE_TOP=$(TOP)\.. |
24 INCLUDE_TOP=$(TOP)\.. |
19 |
25 |
20 |
26 |
98 $(OUTDIR)WindowGroup.$(O) WindowGroup.$(H): WindowGroup.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(INCLUDE_TOP)\stx\libbasic\Query.$(H) $(INCLUDE_TOP)\stx\libbasic\Notification.$(H) $(INCLUDE_TOP)\stx\libbasic\GenericException.$(H) $(STCHDR) |
104 $(OUTDIR)WindowGroup.$(O) WindowGroup.$(H): WindowGroup.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(INCLUDE_TOP)\stx\libbasic\Query.$(H) $(INCLUDE_TOP)\stx\libbasic\Notification.$(H) $(INCLUDE_TOP)\stx\libbasic\GenericException.$(H) $(STCHDR) |
99 $(OUTDIR)WindowSensor.$(O) WindowSensor.$(H): WindowSensor.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
105 $(OUTDIR)WindowSensor.$(O) WindowSensor.$(H): WindowSensor.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
100 $(OUTDIR)WindowingTransformation.$(O) WindowingTransformation.$(H): WindowingTransformation.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
106 $(OUTDIR)WindowingTransformation.$(O) WindowingTransformation.$(H): WindowingTransformation.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
101 $(OUTDIR)stx_libview.$(O) stx_libview.$(H): stx_libview.st $(INCLUDE_TOP)\stx\libbasic\LibraryDefinition.$(H) $(INCLUDE_TOP)\stx\libbasic\ProjectDefinition.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
107 $(OUTDIR)stx_libview.$(O) stx_libview.$(H): stx_libview.st $(INCLUDE_TOP)\stx\libbasic\LibraryDefinition.$(H) $(INCLUDE_TOP)\stx\libbasic\ProjectDefinition.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
102 $(OUTDIR)BeveledBorder.$(O) BeveledBorder.$(H): BeveledBorder.st $(INCLUDE_TOP)\stx\libview\AbstractBorder.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
108 $(OUTDIR)BeveledBorder.$(O) BeveledBorder.$(H): BeveledBorder.st $(INCLUDE_TOP)\stx\libview\AbstractBorder.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
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109 $(OUTDIR)BitmapFont.$(O) BitmapFont.$(H): BitmapFont.st $(INCLUDE_TOP)\stx\libview\FontDescription.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
103 $(OUTDIR)Border.$(O) Border.$(H): Border.st $(INCLUDE_TOP)\stx\libview\AbstractBorder.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
110 $(OUTDIR)Border.$(O) Border.$(H): Border.st $(INCLUDE_TOP)\stx\libview\AbstractBorder.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
104 $(OUTDIR)ColorPalette.$(O) ColorPalette.$(H): ColorPalette.st $(INCLUDE_TOP)\stx\libview\Colormap.$(H) $(INCLUDE_TOP)\stx\libbasic\SequenceableCollection.$(H) $(INCLUDE_TOP)\stx\libbasic\Collection.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
111 $(OUTDIR)ColorPalette.$(O) ColorPalette.$(H): ColorPalette.st $(INCLUDE_TOP)\stx\libview\Colormap.$(H) $(INCLUDE_TOP)\stx\libbasic\SequenceableCollection.$(H) $(INCLUDE_TOP)\stx\libbasic\Collection.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
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112 $(OUTDIR)CompoundFont.$(O) CompoundFont.$(H): CompoundFont.st $(INCLUDE_TOP)\stx\libview\FontDescription.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
105 $(OUTDIR)Depth16Image.$(O) Depth16Image.$(H): Depth16Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
113 $(OUTDIR)Depth16Image.$(O) Depth16Image.$(H): Depth16Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
106 $(OUTDIR)Depth1Image.$(O) Depth1Image.$(H): Depth1Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
114 $(OUTDIR)Depth1Image.$(O) Depth1Image.$(H): Depth1Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
107 $(OUTDIR)Depth24Image.$(O) Depth24Image.$(H): Depth24Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
115 $(OUTDIR)Depth24Image.$(O) Depth24Image.$(H): Depth24Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
108 $(OUTDIR)Depth2Image.$(O) Depth2Image.$(H): Depth2Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
116 $(OUTDIR)Depth2Image.$(O) Depth2Image.$(H): Depth2Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
109 $(OUTDIR)Depth32Image.$(O) Depth32Image.$(H): Depth32Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
117 $(OUTDIR)Depth32Image.$(O) Depth32Image.$(H): Depth32Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
136 $(OUTDIR)View.$(O) View.$(H): View.st $(INCLUDE_TOP)\stx\libview\SimpleView.$(H) $(INCLUDE_TOP)\stx\libview\DisplaySurface.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsMedium.$(H) $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
144 $(OUTDIR)View.$(O) View.$(H): View.st $(INCLUDE_TOP)\stx\libview\SimpleView.$(H) $(INCLUDE_TOP)\stx\libview\DisplaySurface.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsMedium.$(H) $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
137 $(OUTDIR)TopView.$(O) TopView.$(H): TopView.st $(INCLUDE_TOP)\stx\libview\View.$(H) $(INCLUDE_TOP)\stx\libview\SimpleView.$(H) $(INCLUDE_TOP)\stx\libview\DisplaySurface.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsMedium.$(H) $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
145 $(OUTDIR)TopView.$(O) TopView.$(H): TopView.st $(INCLUDE_TOP)\stx\libview\View.$(H) $(INCLUDE_TOP)\stx\libview\SimpleView.$(H) $(INCLUDE_TOP)\stx\libview\DisplaySurface.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsMedium.$(H) $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
138 $(OUTDIR)PopUpView.$(O) PopUpView.$(H): PopUpView.st $(INCLUDE_TOP)\stx\libview\TopView.$(H) $(INCLUDE_TOP)\stx\libview\View.$(H) $(INCLUDE_TOP)\stx\libview\SimpleView.$(H) $(INCLUDE_TOP)\stx\libview\DisplaySurface.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsMedium.$(H) $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
146 $(OUTDIR)PopUpView.$(O) PopUpView.$(H): PopUpView.st $(INCLUDE_TOP)\stx\libview\TopView.$(H) $(INCLUDE_TOP)\stx\libview\View.$(H) $(INCLUDE_TOP)\stx\libview\SimpleView.$(H) $(INCLUDE_TOP)\stx\libview\DisplaySurface.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsMedium.$(H) $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
139 $(OUTDIR)StandardSystemView.$(O) StandardSystemView.$(H): StandardSystemView.st $(INCLUDE_TOP)\stx\libview\TopView.$(H) $(INCLUDE_TOP)\stx\libview\View.$(H) $(INCLUDE_TOP)\stx\libview\SimpleView.$(H) $(INCLUDE_TOP)\stx\libview\DisplaySurface.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsMedium.$(H) $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
147 $(OUTDIR)StandardSystemView.$(O) StandardSystemView.$(H): StandardSystemView.st $(INCLUDE_TOP)\stx\libview\TopView.$(H) $(INCLUDE_TOP)\stx\libview\View.$(H) $(INCLUDE_TOP)\stx\libview\SimpleView.$(H) $(INCLUDE_TOP)\stx\libview\DisplaySurface.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsMedium.$(H) $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
140 $(OUTDIR)ModalBox.$(O) ModalBox.$(H): ModalBox.st $(INCLUDE_TOP)\stx\libview\StandardSystemView.$(H) $(INCLUDE_TOP)\stx\libview\TopView.$(H) $(INCLUDE_TOP)\stx\libview\View.$(H) $(INCLUDE_TOP)\stx\libview\SimpleView.$(H) $(INCLUDE_TOP)\stx\libview\DisplaySurface.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsMedium.$(H) $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
148 $(OUTDIR)ModalBox.$(O) ModalBox.$(H): ModalBox.st $(INCLUDE_TOP)\stx\libview\StandardSystemView.$(H) $(INCLUDE_TOP)\stx\libview\TopView.$(H) $(INCLUDE_TOP)\stx\libview\View.$(H) $(INCLUDE_TOP)\stx\libview\SimpleView.$(H) $(INCLUDE_TOP)\stx\libview\DisplaySurface.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsMedium.$(H) $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
141 $(OUTDIR)WinWorkstation.$(O) WinWorkstation.$(H): WinWorkstation.st $(INCLUDE_TOP)\stx\libview\DeviceWorkstation.$(H) $(INCLUDE_TOP)\stx\libview\HostGraphicsDevice.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsDevice.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(INCLUDE_TOP)\stx\libview\DeviceHandle.$(H) $(INCLUDE_TOP)\stx\libbasic\ByteArray.$(H) $(INCLUDE_TOP)\stx\libbasic\UninterpretedBytes.$(H) $(INCLUDE_TOP)\stx\libbasic\ArrayedCollection.$(H) $(INCLUDE_TOP)\stx\libbasic\SequenceableCollection.$(H) $(INCLUDE_TOP)\stx\libbasic\Collection.$(H) $(STCHDR) |
149 $(OUTDIR)WinWorkstation.$(O) WinWorkstation.$(H): WinWorkstation.st $(STCHDR) |
142 |
150 |
143 # ENDMAKEDEPEND --- do not remove this line |
151 # ENDMAKEDEPEND --- do not remove this line |