--- a/bc.mak Thu Nov 05 18:08:01 2009 +0100
+++ b/bc.mak Thu Nov 05 18:08:04 2009 +0100
@@ -1,4 +1,4 @@
-# $Header: /cvs/stx/stx/libview/bc.mak,v 1.76 2009-10-23 15:32:29 cg Exp $
+# $Header: /cvs/stx/stx/libview/bc.mak,v 1.77 2009-11-05 17:08:04 cg Exp $
#
# DO NOT EDIT
# automagically generated from the projectDefinition: stx_libview.
@@ -99,6 +99,7 @@
$(OUTDIR)WindowSensor.$(O) WindowSensor.$(H): WindowSensor.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR)
$(OUTDIR)WindowingTransformation.$(O) WindowingTransformation.$(H): WindowingTransformation.st $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR)
$(OUTDIR)stx_libview.$(O) stx_libview.$(H): stx_libview.st $(INCLUDE_TOP)\stx\libbasic\LibraryDefinition.$(H) $(INCLUDE_TOP)\stx\libbasic\ProjectDefinition.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR)
+$(OUTDIR)BeveledBorder.$(O) BeveledBorder.$(H): BeveledBorder.st $(INCLUDE_TOP)\stx\libview\AbstractBorder.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR)
$(OUTDIR)Border.$(O) Border.$(H): Border.st $(INCLUDE_TOP)\stx\libview\AbstractBorder.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR)
$(OUTDIR)ColorPalette.$(O) ColorPalette.$(H): ColorPalette.st $(INCLUDE_TOP)\stx\libview\Colormap.$(H) $(INCLUDE_TOP)\stx\libbasic\SequenceableCollection.$(H) $(INCLUDE_TOP)\stx\libbasic\Collection.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR)
$(OUTDIR)Depth16Image.$(O) Depth16Image.$(H): Depth16Image.st $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR)
@@ -120,7 +121,6 @@
$(OUTDIR)SynchronousWindowSensor.$(O) SynchronousWindowSensor.$(H): SynchronousWindowSensor.st $(INCLUDE_TOP)\stx\libview\WindowSensor.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR)
$(OUTDIR)ViewStyle.$(O) ViewStyle.$(H): ViewStyle.st $(INCLUDE_TOP)\stx\libview\ResourcePack.$(H) $(INCLUDE_TOP)\stx\libbasic\Dictionary.$(H) $(INCLUDE_TOP)\stx\libbasic\Set.$(H) $(INCLUDE_TOP)\stx\libbasic\Collection.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR)
$(OUTDIR)WindowEvent.$(O) WindowEvent.$(H): WindowEvent.st $(INCLUDE_TOP)\stx\libview\Event.$(H) $(INCLUDE_TOP)\stx\libbasic\MessageSend.$(H) $(INCLUDE_TOP)\stx\libbasic\Message.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR)
-$(OUTDIR)BeveledBorder.$(O) BeveledBorder.$(H): BeveledBorder.st $(INCLUDE_TOP)\stx\libview\Border.$(H) $(INCLUDE_TOP)\stx\libview\AbstractBorder.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR)
$(OUTDIR)DeviceWorkstation.$(O) DeviceWorkstation.$(H): DeviceWorkstation.st $(INCLUDE_TOP)\stx\libview\HostGraphicsDevice.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsDevice.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR)
$(OUTDIR)GraphicsMedium.$(O) GraphicsMedium.$(H): GraphicsMedium.st $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR)
$(OUTDIR)ImageMask.$(O) ImageMask.$(H): ImageMask.st $(INCLUDE_TOP)\stx\libview\Depth1Image.$(H) $(INCLUDE_TOP)\stx\libview\Image.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR)