--- a/Color.st Tue Jul 12 16:53:52 2016 +0200
+++ b/Color.st Thu Jul 14 20:51:37 2016 +0200
@@ -1374,7 +1374,7 @@
where larger values are more saturated or brighter colors.
For example, (Color h: 0 s: 1 v: 1) is pure red."
- "Note: By convention, brightness is abbreviated 'v' to to avoid confusion with blue."
+ "Note: By convention, brightness is abbreviated 'v' to avoid confusion with blue."
^ self hue:hue light:(brightness*50) saturation:(saturation*100)
!
@@ -4155,7 +4155,7 @@
^ h
"
- Color red hue
+ Color red hue
Color yellow hue
"
@@ -4503,8 +4503,8 @@
asByteArray
^ByteArray
with: self redByte
- with: self greenByte
- with: self blueByte
+ with: self greenByte
+ with: self blueByte
!
fromLiteralArrayEncoding:encoding
@@ -4519,9 +4519,9 @@
encoding size == 2 ifTrue:[
nameOrRGB := encoding at:2.
- nameOrRGB isSymbol ifTrue:[
+ nameOrRGB isSymbol ifTrue:[
clr := Color perform:nameOrRGB
- ] ifFalse:[
+ ] ifFalse:[
clr := Color rgbValue:nameOrRGB.
].
red := clr scaledRed.
@@ -4534,9 +4534,9 @@
].
"
- Color new fromLiteralArrayEncoding:#(#Color 50 25 25)
- Color new fromLiteralArrayEncoding:#(#Color 16rFF00FF)
- Color new fromLiteralArrayEncoding:#(#Color blue)
+ Color new fromLiteralArrayEncoding:#(#Color 50 25 25)
+ Color new fromLiteralArrayEncoding:#(#Color 16rFF00FF)
+ Color new fromLiteralArrayEncoding:#(#Color blue)
"
!
@@ -4549,9 +4549,9 @@
^ Array
with:self class name
- with:((red * 100.0 / MaxValue) roundTo:0.25)
- with:((green * 100.0 / MaxValue) roundTo:0.25)
- with:((blue * 100.0 / MaxValue) roundTo:0.25)
+ with:((red * 100.0 / MaxValue) roundTo:0.25)
+ with:((green * 100.0 / MaxValue) roundTo:0.25)
+ with:((blue * 100.0 / MaxValue) roundTo:0.25)
"
Color new fromLiteralArrayEncoding:#(#Color 50 25 25)
@@ -5410,7 +5410,7 @@
"return the distance of the receiver from some color specified
by r/g/b values.
A very questionable value;
- basing the distance on rgb values is very bad
+ basing the distance on rgb values is very bad
- better do a distance in a cie color cone"
^ aColor deltaFromRed:self red green:self green blue:self blue