X11: compile `GLXWorkstation` with OpenGL
OpenGL compiler and linker flags are configured locally in
`Make.proto` rather than in target config - this moves the
configuration closer to the code.
Currently all supported (and considered) platforms have OpenGL
implementation. Later on one may use conditionals in makefile
to deal exceptions.
; View defaultStyle:#iris
;
; silicon graphics style
; (somwehat like motif, but with smooth edges and bells&whistles)
;
; $Header: /cvs/stx/stx/libview/styles/iris.style,v 1.32 2015-03-02 10:25:58 cg Exp $
name #iris
comment 'Silicon graphics'' Iris look alike'
previewFileName 'viewStyleSample_iris.png'
#if (Language == #german) or:[Language == #de]
comment 'an Silicon Graphics Iris angelehnter Stil'
#endif
#if (Language == #french) or:[Language == #fr]
comment 'un style qui résemble Silicon Graphics Irix'
#endif
#if Screen current hasGreyscales
viewGrey (Color grey:67) exactOrNearestOn:(Screen current)
veryLightGray (Color veryLightGray) exactOrNearestOn:(Screen current)
darkGray (Color darkGray) exactOrNearestOn:(Screen current)
mediumGray (Color gray:50) exactOrNearestOn:(Screen current)
#else
viewGrey Color white
lightColor Color grey:50
veryLightGray Color veryLightGray
darkGray Color darkGray
mediumGray Color gray:50
#endif
#include 'iris.common'
miniScroller.size 2.5 "/ in millimeters