X11: compile `GLXWorkstation` with OpenGL
OpenGL compiler and linker flags are configured locally in
`Make.proto` rather than in target config - this moves the
configuration closer to the code.
Currently all supported (and considered) platforms have OpenGL
implementation. Later on one may use conditionals in makefile
to deal exceptions.
; View defaultStyle:#'motif_left_light'
;
; like motif_light, but with scrollbars at the left side
; (I am used to it)
;
; $Header: /cvs/stx/stx/libview/styles/motif_left_light.style,v 1.5 1997-11-02 19:49:04 cg Exp $
#include 'motif_light.style'
comment 'like `motif'' style;\\brighter colors & scrollbars on the left'
#if (Language == #german) or:[Language == #de]
comment 'Wie `motif''\Verschiebebalken aber auf der linken Seite\Hellerer Hintergrund.'
#endif
scrollBar.position #left