X11: compile `GLXWorkstation` with OpenGL
OpenGL compiler and linker flags are configured locally in
`Make.proto` rather than in target config - this moves the
configuration closer to the code.
Currently all supported (and considered) platforms have OpenGL
implementation. Later on one may use conditionals in makefile
to deal exceptions.
; View defaultStyle:#'motif_redButtons'
;
; just an example - take motif-style as a base, change buttons to red
;
; $Header: /cvs/stx/stx/libview/styles/motif_redButtons.style,v 1.6 1997-11-02 19:49:06 cg Exp $
#include 'motif.style'
comment 'like `motif'' style\\with redish buttons'
#if (Language == #german) or:[Language == #de]
comment 'Wie `motif'' aber mit roten Knöpfen'
#endif
buttonRed Color red:45 green:5 blue:5
button.backgroundColor =buttonRed lightened
button.activeBackgroundColor =buttonRed
button.shadowColor =buttonRed darkened
button.lightColor =buttonRed lightened