X11: compile `GLXWorkstation` with OpenGL
OpenGL compiler and linker flags are configured locally in
`Make.proto` rather than in target config - this moves the
configuration closer to the code.
Currently all supported (and considered) platforms have OpenGL
implementation. Later on one may use conditionals in makefile
to deal exceptions.
; View defaultStyle:#mswindows95_timo
;
; $Header: /cvs/stx/stx/libview/styles/mswindows95_timo.style,v 1.1 2001-11-09 20:04:43 tm Exp $
#include 'mswindows95.style'
comment 'timos win95 lookalike'
textCursor.type #block
textCursor.backgroundColor =selectionBlue
textCursor.foregroundColor Color white
textCursor.noFocusForegroundColor Color grey
scroller.snapBack false