styles/mswindows95b.style
author Jan Vrany <jan.vrany@fit.cvut.cz>
Thu, 14 Sep 2017 09:28:09 +0100
branchjv
changeset 8182 c730140a0156
parent 6621 a1b4cfc5fd1d
permissions -rwxr-xr-x
X11: compile `GLXWorkstation` with OpenGL OpenGL compiler and linker flags are configured locally in `Make.proto` rather than in target config - this moves the configuration closer to the code. Currently all supported (and considered) platforms have OpenGL implementation. Later on one may use conditionals in makefile to deal exceptions.

; View defaultStyle:#mswindows95b
;
; $Header: /cvs/stx/stx/libview/styles/mswindows95b.style,v 1.3 2014-11-26 19:13:52 cg Exp $

#include 'mswindows95.style'

comment  'win95 with changed font'

#if (Language == #german) or:[Language == #de]
comment  'MS Windows95 mit geandertem Zeichensatz'
#endif

#if (Language == #french) or:[Language == #fr]
comment  'MS Windows95 aved typographie differente'
#endif

name                            #win95b

#if Screen current platformName = 'WIN32'


#endif

#if (Screen current platformName = 'WIN32')
font             Font family:'COMIC SANS MS' size:10
textFont         Font family:'COMIC SANS MS' size:10

menuFont         =font
selection.font   =font