X11: compile `GLXWorkstation` with OpenGL
OpenGL compiler and linker flags are configured locally in
`Make.proto` rather than in target config - this moves the
configuration closer to the code.
Currently all supported (and considered) platforms have OpenGL
implementation. Later on one may use conditionals in makefile
to deal exceptions.
; View defaultStyle:#mswindowsXP_oldIcons
;
; $Header: /cvs/stx/stx/libview/styles/mswindowsXP.style,v 1.25 2004/10/26 15:44:01 cg Exp $
#include 'mswindowsXP.style'
ToolbarIconLibrary GenericToolbarIconLibrary
comment 'winXP lookalike with traditional Icons'
#if (Language == #german) or:[Language == #de]
comment 'an MS WindowsXP angelehnter Stil mit traditionellen Sinnbildern'
#endif
#if (Language == #french) or:[Language == #fr]
comment 'Un style qui résemble MS WindowsXP avec des icons traditionelles'
#endif