X11: compile `GLXWorkstation` with OpenGL
OpenGL compiler and linker flags are configured locally in
`Make.proto` rather than in target config - this moves the
configuration closer to the code.
Currently all supported (and considered) platforms have OpenGL
implementation. Later on one may use conditionals in makefile
to deal exceptions.
; View defaultStyle:#normal2
;
; like good-old normal style - with some added colors
;
; $Header: /cvs/stx/stx/libview/styles/normal2.style,v 1.5 1997-11-02 19:49:10 cg Exp $
#include 'normal.style'
comment 'plain good old 2D style\\with changed selection & menu-border colors'
#if (Language == #german) or:[Language == #de]
comment 'Guter alter 2D Stil\mit geänderten Farben für Menurahmen und Selektionen'
#endif
selection.hilightBackgroundColor Color blue
selection.hilightFrameColor Color black
popup.borderColor Color red
popup.borderWidth 2