X11: compile `GLXWorkstation` with OpenGL
OpenGL compiler and linker flags are configured locally in
`Make.proto` rather than in target config - this moves the
configuration closer to the code.
Currently all supported (and considered) platforms have OpenGL
implementation. Later on one may use conditionals in makefile
to deal exceptions.
; View defaultStyle:#'st80_autohide'
;
; like st80, but with autohiding scrollbars
;
; $Header: /cvs/stx/stx/libview/styles/st80_autohide.style,v 1.3 2004-09-27 08:28:21 stefan Exp $
#include 'st80.style'
comment 'old` ST80'' 3D look alike;\\with autohiding scrollbars'
#if (Language == #german) or:[Language == #de]
comment 'An früheres `ST-80'' angelehnt\Verschiebebalken werden automatisch ausgeblendet'
#endif
name #st80
scrollBar.hiding true "/ automatic hiding of useless scrollBars