*** empty log message ***
authorca
Mon, 20 Sep 2004 11:00:54 +0200
changeset 4273 1ba790db6d93
parent 4272 ecdbad167dfd
child 4274 eafc13cdbe92
*** empty log message ***
Make.spec
bc.mak
nt.mak
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Make.spec	Mon Sep 20 11:00:54 2004 +0200
@@ -0,0 +1,84 @@
+# $Header: /cvs/stx/stx/libview/Make.spec,v 1.1 2004-09-20 09:00:54 ca Exp $
+#
+
+MODULE=stx
+MODULE_DIR=libview
+LIBNAME=libview
+THIS_IS_A_BASE_LIBRARY="yes"
+PACKAGE=$(MODULE):$(LIBNAME)
+
+WIN32_OBJS=$(OUTDIR)WinWorkstation.$(O)
+
+NOTINLIBOBJS= \
+	    $(OUTDIR)$(WORKSTAT1).$(O)               \
+	    $(OUTDIR)$(WORKSTAT2).$(O)
+
+REQUIREDOBJS= \
+	    $(OUTDIR)GraphicsDevice.$(O)             \
+	    $(OUTDIR)HostGraphicsDevice.$(O)         \
+	    $(OUTDIR)DeviceWorkstation.$(O)          \
+	    $(OUTDIR)Image.$(O)                      \
+	      $(OUTDIR)Depth1Image.$(O)              \
+	      $(OUTDIR)Depth2Image.$(O)              \
+	      $(OUTDIR)Depth4Image.$(O)              \
+	      $(OUTDIR)Depth8Image.$(O)              \
+	      $(OUTDIR)Depth24Image.$(O)             \
+	    $(OUTDIR)ImageReader.$(O)
+
+SMALLOBJFILES= \
+	    $(REQUIREDOBJS)
+
+#
+# those can be compiled for space - not time critical
+#
+UNCRITICALOBJS= \
+	  $(OUTDIR)DisplayRootView.$(O)              \
+	  $(OUTDIR)AlphaMask.$(O)
+
+OPENGLOBJS= \
+	  $(OUTDIR)OpenGLConstants.$(O)
+
+
+LIBOBJS= \
+	  $(REQUIREDOBJS)                            \
+	    $(OUTDIR)Color.$(O)                      \
+	    $(OUTDIR)Colormap.$(O)                   \
+	      $(OUTDIR)ColorPalette.$(O)             \
+	      $(OUTDIR)MappedPalette.$(O)            \
+	      $(OUTDIR)MonoMappedPalette.$(O)        \
+	    $(OUTDIR)FontDescription.$(O)            \
+	      $(OUTDIR)Font.$(O)                     \
+	    $(OUTDIR)Cursor.$(O)                     \
+	    $(OUTDIR)DeviceHandle.$(O)               \
+	    $(OUTDIR)GraphicsContext.$(O)            \
+	      $(OUTDIR)DeviceGraphicsContext.$(O)    \
+	      $(OUTDIR)GraphicsMedium.$(O)           \
+		  $(OUTDIR)Form.$(O)                 \
+		  $(OUTDIR)DisplaySurface.$(O)       \
+		    $(OUTDIR)SimpleView.$(O)         \
+		      $(OUTDIR)View.$(O)             \
+			$(OUTDIR)TopView.$(O)        \
+			  $(OUTDIR)StandardSystemView.$(O) \
+			    $(OUTDIR)ModalBox.$(O)   \
+			  $(OUTDIR)PopUpView.$(O)    \
+			$(OUTDIR)ShadowView.$(O)     \
+		      $(OUTDIR)DisplayRootView.$(O)  \
+	    $(OUTDIR)Controller.$(O)                 \
+	    $(OUTDIR)WindowingTransformation.$(O)    \
+	    $(OUTDIR)WindowEvent.$(O)                \
+	    $(OUTDIR)WindowGroup.$(O)                \
+	    $(OUTDIR)WindowSensor.$(O)               \
+	      $(OUTDIR)SynchronousWindowSensor.$(O)  \
+	    $(OUTDIR)KeyboardForwarder.$(O)          \
+	    $(OUTDIR)KeyboardMap.$(O)                \
+	    $(OUTDIR)ResourcePack.$(O)               \
+	      $(OUTDIR)ViewStyle.$(O)                \
+	    $(OUTDIR)Depth16Image.$(O)               \
+	    $(OUTDIR)Depth32Image.$(O)               \
+	    $(OUTDIR)ImageMask.$(O)
+
+OBJS = \
+	  $(LIBOBJS)            \
+	  $(MOREOBJS)           \
+	  $(OPENGLOBJS)         \
+	  $(NOTINLIBOBJS)
--- a/bc.mak	Mon Sep 20 10:52:39 2004 +0200
+++ b/bc.mak	Mon Sep 20 11:00:54 2004 +0200
@@ -1,13 +1,15 @@
 #
-# DO NOT EDIT 
+# DO NOT EDIT
 # automatically generated from Make.proto (by make nt.mak)
 #
-# $Header: /cvs/stx/stx/libview/bc.mak,v 1.41 2003-11-21 15:04:41 cg Exp $
+# $Header: /cvs/stx/stx/libview/bc.mak,v 1.42 2004-09-20 09:00:28 ca Exp $
 #
 TOP=..
 #
 !INCLUDE $(TOP)\rules\stdHeader_nt
 #
+# !INCLUDE Make.spec
+
 LIBNAME=libview
 LIB_BASE_LD_ARG=$(LIBVIEW_BASE_LD_ARG)
 STCOPT="+optinline -warnNonStandard"
@@ -16,6 +18,7 @@
 
 ALL: $(LIBDIR)\$(LIBNAME).lib $(BINDIR)\$(LIBNAME).dll
 
+
 OBJS=\
   $(OUTDIR)GraphicsDevice.$(O) \
   $(OUTDIR)HostGraphicsDevice.$(O) \
@@ -62,65 +65,66 @@
   $(OUTDIR)Depth16Image.$(O) \
   $(OUTDIR)Depth32Image.$(O) \
   $(OUTDIR)ImageMask.$(O) \
-
+  $(OUTDIR)OpenGLConstants.$(O) \
+  $(OUTDIR)OpenGLConstantImporter.$(O)
 
 !INCLUDE $(TOP)\rules\stdRules_nt
 
 
 # BEGINMAKEDEPEND --- do not remove this line; make depend needs it
-$(OUTDIR)AlphaMask.$(O) AlphaMask.$(H): AlphaMask.st $(STCHDR)  ../include/Depth8Image.$(H)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)BitmapFont.$(O) BitmapFont.$(H): BitmapFont.st $(STCHDR)  ../include/FontDescription.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Border.$(O) Border.$(H): Border.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)Color.$(O) Color.$(H): Color.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)Colormap.$(O) Colormap.$(H): Colormap.st $(STCHDR)  ../include/SequenceableCollection.$(H)  ../include/Collection.$(H)  ../include/Object.$(H) 
-$(OUTDIR)CompoundFont.$(O) CompoundFont.$(H): CompoundFont.st $(STCHDR)  ../include/FontDescription.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Controller.$(O) Controller.$(H): Controller.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)ControllerWithMenu.$(O) ControllerWithMenu.$(H): ControllerWithMenu.st $(STCHDR)  ../include/Controller.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Cursor.$(O) Cursor.$(H): Cursor.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)Depth16Image.$(O) Depth16Image.$(H): Depth16Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Depth1Image.$(O) Depth1Image.$(H): Depth1Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Depth24Image.$(O) Depth24Image.$(H): Depth24Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Depth2Image.$(O) Depth2Image.$(H): Depth2Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Depth32Image.$(O) Depth32Image.$(H): Depth32Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Depth4Image.$(O) Depth4Image.$(H): Depth4Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Depth8Image.$(O) Depth8Image.$(H): Depth8Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)DeviceGraphicsContext.$(O) DeviceGraphicsContext.$(H): DeviceGraphicsContext.st $(STCHDR)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)DeviceHandle.$(O) DeviceHandle.$(H): DeviceHandle.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)DeviceWorkstation.$(O) DeviceWorkstation.$(H): DeviceWorkstation.st $(STCHDR)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H) 
-$(OUTDIR)DisplayMedium.$(O) DisplayMedium.$(H): DisplayMedium.st $(STCHDR) 
-$(OUTDIR)DisplayRootView.$(O) DisplayRootView.$(H): DisplayRootView.st $(STCHDR)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)DisplaySurface.$(O) DisplaySurface.$(H): DisplaySurface.st $(STCHDR)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)  ../include/DeviceHandle.$(H) 
-$(OUTDIR)Font.$(O) Font.$(H): Font.st $(STCHDR)  ../include/FontDescription.$(H)  ../include/Object.$(H) 
-$(OUTDIR)FontDescription.$(O) FontDescription.$(H): FontDescription.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)Form.$(O) Form.$(H): Form.st $(STCHDR)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)  ../include/DeviceHandle.$(H) 
-$(OUTDIR)GLXWorkstation.$(O) GLXWorkstation.$(H): GLXWorkstation.st $(STCHDR)  ../include/XWorkstation.$(H)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H) 
-$(OUTDIR)GraphicsAttributes.$(O) GraphicsAttributes.$(H): GraphicsAttributes.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)GraphicsContext.$(O) GraphicsContext.$(H): GraphicsContext.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)GraphicsDevice.$(O) GraphicsDevice.$(H): GraphicsDevice.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)GraphicsMedium.$(O) GraphicsMedium.$(H): GraphicsMedium.st $(STCHDR)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)HostGraphicsDevice.$(O) HostGraphicsDevice.$(H): HostGraphicsDevice.st $(STCHDR)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Image.$(O) Image.$(H): Image.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)ImageMask.$(O) ImageMask.$(H): ImageMask.st $(STCHDR)  ../include/Depth1Image.$(H)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)ImageReader.$(O) ImageReader.$(H): ImageReader.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)KeyboardForwarder.$(O) KeyboardForwarder.$(H): KeyboardForwarder.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)KeyboardMap.$(O) KeyboardMap.$(H): KeyboardMap.st $(STCHDR)  ../include/IdentityDictionary.$(H)  ../include/Dictionary.$(H)  ../include/Set.$(H)  ../include/Collection.$(H)  ../include/Object.$(H) 
-$(OUTDIR)ModalBox.$(O) ModalBox.$(H): ModalBox.st $(STCHDR)  ../include/StandardSystemView.$(H)  ../include/TopView.$(H)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)NeXTWorkstation.$(O) NeXTWorkstation.$(H): NeXTWorkstation.st $(STCHDR)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H) 
-$(OUTDIR)PopUpView.$(O) PopUpView.$(H): PopUpView.st $(STCHDR)  ../include/TopView.$(H)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)ResourcePack.$(O) ResourcePack.$(H): ResourcePack.st $(STCHDR)  ../include/Dictionary.$(H)  ../include/Set.$(H)  ../include/Collection.$(H)  ../include/Object.$(H) 
-$(OUTDIR)ShadowView.$(O) ShadowView.$(H): ShadowView.st $(STCHDR)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)SimpleView.$(O) SimpleView.$(H): SimpleView.st $(STCHDR)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)StandardSystemView.$(O) StandardSystemView.$(H): StandardSystemView.st $(STCHDR)  ../include/TopView.$(H)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)SynchronousWindowSensor.$(O) SynchronousWindowSensor.$(H): SynchronousWindowSensor.st $(STCHDR)  ../include/WindowSensor.$(H)  ../include/Object.$(H) 
-$(OUTDIR)TopView.$(O) TopView.$(H): TopView.st $(STCHDR)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)TranslucentColor.$(O) TranslucentColor.$(H): TranslucentColor.st $(STCHDR)  ../include/Color.$(H)  ../include/Object.$(H) 
-$(OUTDIR)View.$(O) View.$(H): View.st $(STCHDR)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)ViewStyle.$(O) ViewStyle.$(H): ViewStyle.st $(STCHDR)  ../include/ResourcePack.$(H)  ../include/Dictionary.$(H)  ../include/Set.$(H)  ../include/Collection.$(H)  ../include/Object.$(H) 
-$(OUTDIR)WinWorkstation.$(O) WinWorkstation.$(H): WinWorkstation.st $(STCHDR)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H) 
-$(OUTDIR)WindowEvent.$(O) WindowEvent.$(H): WindowEvent.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)WindowGroup.$(O) WindowGroup.$(H): WindowGroup.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)WindowSensor.$(O) WindowSensor.$(H): WindowSensor.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)WindowingTransformation.$(O) WindowingTransformation.$(H): WindowingTransformation.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)Workstation.$(O) Workstation.$(H): Workstation.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)XWorkstation.$(O) XWorkstation.$(H): XWorkstation.st $(STCHDR)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H) 
+$(OUTDIR)AlphaMask.$(O) AlphaMask.$(H): AlphaMask.st $(STCHDR)  ../include/Depth8Image.$(H)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)BitmapFont.$(O) BitmapFont.$(H): BitmapFont.st $(STCHDR)  ../include/FontDescription.$(H)  ../include/Object.$(H)
+$(OUTDIR)Border.$(O) Border.$(H): Border.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)Color.$(O) Color.$(H): Color.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)Colormap.$(O) Colormap.$(H): Colormap.st $(STCHDR)  ../include/SequenceableCollection.$(H)  ../include/Collection.$(H)  ../include/Object.$(H)
+$(OUTDIR)CompoundFont.$(O) CompoundFont.$(H): CompoundFont.st $(STCHDR)  ../include/FontDescription.$(H)  ../include/Object.$(H)
+$(OUTDIR)Controller.$(O) Controller.$(H): Controller.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)ControllerWithMenu.$(O) ControllerWithMenu.$(H): ControllerWithMenu.st $(STCHDR)  ../include/Controller.$(H)  ../include/Object.$(H)
+$(OUTDIR)Cursor.$(O) Cursor.$(H): Cursor.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)Depth16Image.$(O) Depth16Image.$(H): Depth16Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)Depth1Image.$(O) Depth1Image.$(H): Depth1Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)Depth24Image.$(O) Depth24Image.$(H): Depth24Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)Depth2Image.$(O) Depth2Image.$(H): Depth2Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)Depth32Image.$(O) Depth32Image.$(H): Depth32Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)Depth4Image.$(O) Depth4Image.$(H): Depth4Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)Depth8Image.$(O) Depth8Image.$(H): Depth8Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)DeviceGraphicsContext.$(O) DeviceGraphicsContext.$(H): DeviceGraphicsContext.st $(STCHDR)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)DeviceHandle.$(O) DeviceHandle.$(H): DeviceHandle.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)DeviceWorkstation.$(O) DeviceWorkstation.$(H): DeviceWorkstation.st $(STCHDR)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H)
+$(OUTDIR)DisplayMedium.$(O) DisplayMedium.$(H): DisplayMedium.st $(STCHDR)
+$(OUTDIR)DisplayRootView.$(O) DisplayRootView.$(H): DisplayRootView.st $(STCHDR)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)DisplaySurface.$(O) DisplaySurface.$(H): DisplaySurface.st $(STCHDR)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)  ../include/DeviceHandle.$(H)
+$(OUTDIR)Font.$(O) Font.$(H): Font.st $(STCHDR)  ../include/FontDescription.$(H)  ../include/Object.$(H)
+$(OUTDIR)FontDescription.$(O) FontDescription.$(H): FontDescription.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)Form.$(O) Form.$(H): Form.st $(STCHDR)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)  ../include/DeviceHandle.$(H)
+$(OUTDIR)GLXWorkstation.$(O) GLXWorkstation.$(H): GLXWorkstation.st $(STCHDR)  ../include/XWorkstation.$(H)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H)
+$(OUTDIR)GraphicsAttributes.$(O) GraphicsAttributes.$(H): GraphicsAttributes.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)GraphicsContext.$(O) GraphicsContext.$(H): GraphicsContext.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)GraphicsDevice.$(O) GraphicsDevice.$(H): GraphicsDevice.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)GraphicsMedium.$(O) GraphicsMedium.$(H): GraphicsMedium.st $(STCHDR)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)HostGraphicsDevice.$(O) HostGraphicsDevice.$(H): HostGraphicsDevice.st $(STCHDR)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H)
+$(OUTDIR)Image.$(O) Image.$(H): Image.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)ImageMask.$(O) ImageMask.$(H): ImageMask.st $(STCHDR)  ../include/Depth1Image.$(H)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)ImageReader.$(O) ImageReader.$(H): ImageReader.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)KeyboardForwarder.$(O) KeyboardForwarder.$(H): KeyboardForwarder.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)KeyboardMap.$(O) KeyboardMap.$(H): KeyboardMap.st $(STCHDR)  ../include/IdentityDictionary.$(H)  ../include/Dictionary.$(H)  ../include/Set.$(H)  ../include/Collection.$(H)  ../include/Object.$(H)
+$(OUTDIR)ModalBox.$(O) ModalBox.$(H): ModalBox.st $(STCHDR)  ../include/StandardSystemView.$(H)  ../include/TopView.$(H)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)NeXTWorkstation.$(O) NeXTWorkstation.$(H): NeXTWorkstation.st $(STCHDR)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H)
+$(OUTDIR)PopUpView.$(O) PopUpView.$(H): PopUpView.st $(STCHDR)  ../include/TopView.$(H)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)ResourcePack.$(O) ResourcePack.$(H): ResourcePack.st $(STCHDR)  ../include/Dictionary.$(H)  ../include/Set.$(H)  ../include/Collection.$(H)  ../include/Object.$(H)
+$(OUTDIR)ShadowView.$(O) ShadowView.$(H): ShadowView.st $(STCHDR)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)SimpleView.$(O) SimpleView.$(H): SimpleView.st $(STCHDR)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)StandardSystemView.$(O) StandardSystemView.$(H): StandardSystemView.st $(STCHDR)  ../include/TopView.$(H)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)SynchronousWindowSensor.$(O) SynchronousWindowSensor.$(H): SynchronousWindowSensor.st $(STCHDR)  ../include/WindowSensor.$(H)  ../include/Object.$(H)
+$(OUTDIR)TopView.$(O) TopView.$(H): TopView.st $(STCHDR)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)TranslucentColor.$(O) TranslucentColor.$(H): TranslucentColor.st $(STCHDR)  ../include/Color.$(H)  ../include/Object.$(H)
+$(OUTDIR)View.$(O) View.$(H): View.st $(STCHDR)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)ViewStyle.$(O) ViewStyle.$(H): ViewStyle.st $(STCHDR)  ../include/ResourcePack.$(H)  ../include/Dictionary.$(H)  ../include/Set.$(H)  ../include/Collection.$(H)  ../include/Object.$(H)
+$(OUTDIR)WinWorkstation.$(O) WinWorkstation.$(H): WinWorkstation.st $(STCHDR)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H)
+$(OUTDIR)WindowEvent.$(O) WindowEvent.$(H): WindowEvent.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)WindowGroup.$(O) WindowGroup.$(H): WindowGroup.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)WindowSensor.$(O) WindowSensor.$(H): WindowSensor.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)WindowingTransformation.$(O) WindowingTransformation.$(H): WindowingTransformation.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)Workstation.$(O) Workstation.$(H): Workstation.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)XWorkstation.$(O) XWorkstation.$(H): XWorkstation.st $(STCHDR)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H)
 # ENDMAKEDEPEND --- do not remove this line
--- a/nt.mak	Mon Sep 20 10:52:39 2004 +0200
+++ b/nt.mak	Mon Sep 20 11:00:54 2004 +0200
@@ -1,13 +1,15 @@
 #
-# DO NOT EDIT 
+# DO NOT EDIT
 # automatically generated from Make.proto (by make nt.mak)
 #
-# $Header: /cvs/stx/stx/libview/Attic/nt.mak,v 1.41 2003-11-21 15:04:41 cg Exp $
+# $Header: /cvs/stx/stx/libview/Attic/nt.mak,v 1.42 2004-09-20 09:00:28 ca Exp $
 #
 TOP=..
 #
 !INCLUDE $(TOP)\rules\stdHeader_nt
 #
+# !INCLUDE Make.spec
+
 LIBNAME=libview
 LIB_BASE_LD_ARG=$(LIBVIEW_BASE_LD_ARG)
 STCOPT="+optinline -warnNonStandard"
@@ -16,6 +18,7 @@
 
 ALL: $(LIBDIR)\$(LIBNAME).lib $(BINDIR)\$(LIBNAME).dll
 
+
 OBJS=\
   $(OUTDIR)GraphicsDevice.$(O) \
   $(OUTDIR)HostGraphicsDevice.$(O) \
@@ -62,65 +65,66 @@
   $(OUTDIR)Depth16Image.$(O) \
   $(OUTDIR)Depth32Image.$(O) \
   $(OUTDIR)ImageMask.$(O) \
-
+  $(OUTDIR)OpenGLConstants.$(O) \
+  $(OUTDIR)OpenGLConstantImporter.$(O)
 
 !INCLUDE $(TOP)\rules\stdRules_nt
 
 
 # BEGINMAKEDEPEND --- do not remove this line; make depend needs it
-$(OUTDIR)AlphaMask.$(O) AlphaMask.$(H): AlphaMask.st $(STCHDR)  ../include/Depth8Image.$(H)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)BitmapFont.$(O) BitmapFont.$(H): BitmapFont.st $(STCHDR)  ../include/FontDescription.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Border.$(O) Border.$(H): Border.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)Color.$(O) Color.$(H): Color.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)Colormap.$(O) Colormap.$(H): Colormap.st $(STCHDR)  ../include/SequenceableCollection.$(H)  ../include/Collection.$(H)  ../include/Object.$(H) 
-$(OUTDIR)CompoundFont.$(O) CompoundFont.$(H): CompoundFont.st $(STCHDR)  ../include/FontDescription.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Controller.$(O) Controller.$(H): Controller.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)ControllerWithMenu.$(O) ControllerWithMenu.$(H): ControllerWithMenu.st $(STCHDR)  ../include/Controller.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Cursor.$(O) Cursor.$(H): Cursor.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)Depth16Image.$(O) Depth16Image.$(H): Depth16Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Depth1Image.$(O) Depth1Image.$(H): Depth1Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Depth24Image.$(O) Depth24Image.$(H): Depth24Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Depth2Image.$(O) Depth2Image.$(H): Depth2Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Depth32Image.$(O) Depth32Image.$(H): Depth32Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Depth4Image.$(O) Depth4Image.$(H): Depth4Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Depth8Image.$(O) Depth8Image.$(H): Depth8Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)DeviceGraphicsContext.$(O) DeviceGraphicsContext.$(H): DeviceGraphicsContext.st $(STCHDR)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)DeviceHandle.$(O) DeviceHandle.$(H): DeviceHandle.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)DeviceWorkstation.$(O) DeviceWorkstation.$(H): DeviceWorkstation.st $(STCHDR)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H) 
-$(OUTDIR)DisplayMedium.$(O) DisplayMedium.$(H): DisplayMedium.st $(STCHDR) 
-$(OUTDIR)DisplayRootView.$(O) DisplayRootView.$(H): DisplayRootView.st $(STCHDR)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)DisplaySurface.$(O) DisplaySurface.$(H): DisplaySurface.st $(STCHDR)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)  ../include/DeviceHandle.$(H) 
-$(OUTDIR)Font.$(O) Font.$(H): Font.st $(STCHDR)  ../include/FontDescription.$(H)  ../include/Object.$(H) 
-$(OUTDIR)FontDescription.$(O) FontDescription.$(H): FontDescription.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)Form.$(O) Form.$(H): Form.st $(STCHDR)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)  ../include/DeviceHandle.$(H) 
-$(OUTDIR)GLXWorkstation.$(O) GLXWorkstation.$(H): GLXWorkstation.st $(STCHDR)  ../include/XWorkstation.$(H)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H) 
-$(OUTDIR)GraphicsAttributes.$(O) GraphicsAttributes.$(H): GraphicsAttributes.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)GraphicsContext.$(O) GraphicsContext.$(H): GraphicsContext.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)GraphicsDevice.$(O) GraphicsDevice.$(H): GraphicsDevice.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)GraphicsMedium.$(O) GraphicsMedium.$(H): GraphicsMedium.st $(STCHDR)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)HostGraphicsDevice.$(O) HostGraphicsDevice.$(H): HostGraphicsDevice.st $(STCHDR)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H) 
-$(OUTDIR)Image.$(O) Image.$(H): Image.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)ImageMask.$(O) ImageMask.$(H): ImageMask.st $(STCHDR)  ../include/Depth1Image.$(H)  ../include/Image.$(H)  ../include/Object.$(H) 
-$(OUTDIR)ImageReader.$(O) ImageReader.$(H): ImageReader.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)KeyboardForwarder.$(O) KeyboardForwarder.$(H): KeyboardForwarder.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)KeyboardMap.$(O) KeyboardMap.$(H): KeyboardMap.st $(STCHDR)  ../include/IdentityDictionary.$(H)  ../include/Dictionary.$(H)  ../include/Set.$(H)  ../include/Collection.$(H)  ../include/Object.$(H) 
-$(OUTDIR)ModalBox.$(O) ModalBox.$(H): ModalBox.st $(STCHDR)  ../include/StandardSystemView.$(H)  ../include/TopView.$(H)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)NeXTWorkstation.$(O) NeXTWorkstation.$(H): NeXTWorkstation.st $(STCHDR)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H) 
-$(OUTDIR)PopUpView.$(O) PopUpView.$(H): PopUpView.st $(STCHDR)  ../include/TopView.$(H)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)ResourcePack.$(O) ResourcePack.$(H): ResourcePack.st $(STCHDR)  ../include/Dictionary.$(H)  ../include/Set.$(H)  ../include/Collection.$(H)  ../include/Object.$(H) 
-$(OUTDIR)ShadowView.$(O) ShadowView.$(H): ShadowView.st $(STCHDR)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)SimpleView.$(O) SimpleView.$(H): SimpleView.st $(STCHDR)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)StandardSystemView.$(O) StandardSystemView.$(H): StandardSystemView.st $(STCHDR)  ../include/TopView.$(H)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)SynchronousWindowSensor.$(O) SynchronousWindowSensor.$(H): SynchronousWindowSensor.st $(STCHDR)  ../include/WindowSensor.$(H)  ../include/Object.$(H) 
-$(OUTDIR)TopView.$(O) TopView.$(H): TopView.st $(STCHDR)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)TranslucentColor.$(O) TranslucentColor.$(H): TranslucentColor.st $(STCHDR)  ../include/Color.$(H)  ../include/Object.$(H) 
-$(OUTDIR)View.$(O) View.$(H): View.st $(STCHDR)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H) 
-$(OUTDIR)ViewStyle.$(O) ViewStyle.$(H): ViewStyle.st $(STCHDR)  ../include/ResourcePack.$(H)  ../include/Dictionary.$(H)  ../include/Set.$(H)  ../include/Collection.$(H)  ../include/Object.$(H) 
-$(OUTDIR)WinWorkstation.$(O) WinWorkstation.$(H): WinWorkstation.st $(STCHDR)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H) 
-$(OUTDIR)WindowEvent.$(O) WindowEvent.$(H): WindowEvent.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)WindowGroup.$(O) WindowGroup.$(H): WindowGroup.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)WindowSensor.$(O) WindowSensor.$(H): WindowSensor.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)WindowingTransformation.$(O) WindowingTransformation.$(H): WindowingTransformation.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)Workstation.$(O) Workstation.$(H): Workstation.st $(STCHDR)  ../include/Object.$(H) 
-$(OUTDIR)XWorkstation.$(O) XWorkstation.$(H): XWorkstation.st $(STCHDR)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H) 
+$(OUTDIR)AlphaMask.$(O) AlphaMask.$(H): AlphaMask.st $(STCHDR)  ../include/Depth8Image.$(H)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)BitmapFont.$(O) BitmapFont.$(H): BitmapFont.st $(STCHDR)  ../include/FontDescription.$(H)  ../include/Object.$(H)
+$(OUTDIR)Border.$(O) Border.$(H): Border.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)Color.$(O) Color.$(H): Color.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)Colormap.$(O) Colormap.$(H): Colormap.st $(STCHDR)  ../include/SequenceableCollection.$(H)  ../include/Collection.$(H)  ../include/Object.$(H)
+$(OUTDIR)CompoundFont.$(O) CompoundFont.$(H): CompoundFont.st $(STCHDR)  ../include/FontDescription.$(H)  ../include/Object.$(H)
+$(OUTDIR)Controller.$(O) Controller.$(H): Controller.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)ControllerWithMenu.$(O) ControllerWithMenu.$(H): ControllerWithMenu.st $(STCHDR)  ../include/Controller.$(H)  ../include/Object.$(H)
+$(OUTDIR)Cursor.$(O) Cursor.$(H): Cursor.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)Depth16Image.$(O) Depth16Image.$(H): Depth16Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)Depth1Image.$(O) Depth1Image.$(H): Depth1Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)Depth24Image.$(O) Depth24Image.$(H): Depth24Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)Depth2Image.$(O) Depth2Image.$(H): Depth2Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)Depth32Image.$(O) Depth32Image.$(H): Depth32Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)Depth4Image.$(O) Depth4Image.$(H): Depth4Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)Depth8Image.$(O) Depth8Image.$(H): Depth8Image.st $(STCHDR)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)DeviceGraphicsContext.$(O) DeviceGraphicsContext.$(H): DeviceGraphicsContext.st $(STCHDR)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)DeviceHandle.$(O) DeviceHandle.$(H): DeviceHandle.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)DeviceWorkstation.$(O) DeviceWorkstation.$(H): DeviceWorkstation.st $(STCHDR)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H)
+$(OUTDIR)DisplayMedium.$(O) DisplayMedium.$(H): DisplayMedium.st $(STCHDR)
+$(OUTDIR)DisplayRootView.$(O) DisplayRootView.$(H): DisplayRootView.st $(STCHDR)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)DisplaySurface.$(O) DisplaySurface.$(H): DisplaySurface.st $(STCHDR)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)  ../include/DeviceHandle.$(H)
+$(OUTDIR)Font.$(O) Font.$(H): Font.st $(STCHDR)  ../include/FontDescription.$(H)  ../include/Object.$(H)
+$(OUTDIR)FontDescription.$(O) FontDescription.$(H): FontDescription.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)Form.$(O) Form.$(H): Form.st $(STCHDR)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)  ../include/DeviceHandle.$(H)
+$(OUTDIR)GLXWorkstation.$(O) GLXWorkstation.$(H): GLXWorkstation.st $(STCHDR)  ../include/XWorkstation.$(H)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H)
+$(OUTDIR)GraphicsAttributes.$(O) GraphicsAttributes.$(H): GraphicsAttributes.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)GraphicsContext.$(O) GraphicsContext.$(H): GraphicsContext.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)GraphicsDevice.$(O) GraphicsDevice.$(H): GraphicsDevice.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)GraphicsMedium.$(O) GraphicsMedium.$(H): GraphicsMedium.st $(STCHDR)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)HostGraphicsDevice.$(O) HostGraphicsDevice.$(H): HostGraphicsDevice.st $(STCHDR)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H)
+$(OUTDIR)Image.$(O) Image.$(H): Image.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)ImageMask.$(O) ImageMask.$(H): ImageMask.st $(STCHDR)  ../include/Depth1Image.$(H)  ../include/Image.$(H)  ../include/Object.$(H)
+$(OUTDIR)ImageReader.$(O) ImageReader.$(H): ImageReader.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)KeyboardForwarder.$(O) KeyboardForwarder.$(H): KeyboardForwarder.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)KeyboardMap.$(O) KeyboardMap.$(H): KeyboardMap.st $(STCHDR)  ../include/IdentityDictionary.$(H)  ../include/Dictionary.$(H)  ../include/Set.$(H)  ../include/Collection.$(H)  ../include/Object.$(H)
+$(OUTDIR)ModalBox.$(O) ModalBox.$(H): ModalBox.st $(STCHDR)  ../include/StandardSystemView.$(H)  ../include/TopView.$(H)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)NeXTWorkstation.$(O) NeXTWorkstation.$(H): NeXTWorkstation.st $(STCHDR)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H)
+$(OUTDIR)PopUpView.$(O) PopUpView.$(H): PopUpView.st $(STCHDR)  ../include/TopView.$(H)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)ResourcePack.$(O) ResourcePack.$(H): ResourcePack.st $(STCHDR)  ../include/Dictionary.$(H)  ../include/Set.$(H)  ../include/Collection.$(H)  ../include/Object.$(H)
+$(OUTDIR)ShadowView.$(O) ShadowView.$(H): ShadowView.st $(STCHDR)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)SimpleView.$(O) SimpleView.$(H): SimpleView.st $(STCHDR)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)StandardSystemView.$(O) StandardSystemView.$(H): StandardSystemView.st $(STCHDR)  ../include/TopView.$(H)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)SynchronousWindowSensor.$(O) SynchronousWindowSensor.$(H): SynchronousWindowSensor.st $(STCHDR)  ../include/WindowSensor.$(H)  ../include/Object.$(H)
+$(OUTDIR)TopView.$(O) TopView.$(H): TopView.st $(STCHDR)  ../include/View.$(H)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)TranslucentColor.$(O) TranslucentColor.$(H): TranslucentColor.st $(STCHDR)  ../include/Color.$(H)  ../include/Object.$(H)
+$(OUTDIR)View.$(O) View.$(H): View.st $(STCHDR)  ../include/SimpleView.$(H)  ../include/DisplaySurface.$(H)  ../include/GraphicsMedium.$(H)  ../include/DeviceGraphicsContext.$(H)  ../include/GraphicsContext.$(H)  ../include/Object.$(H)
+$(OUTDIR)ViewStyle.$(O) ViewStyle.$(H): ViewStyle.st $(STCHDR)  ../include/ResourcePack.$(H)  ../include/Dictionary.$(H)  ../include/Set.$(H)  ../include/Collection.$(H)  ../include/Object.$(H)
+$(OUTDIR)WinWorkstation.$(O) WinWorkstation.$(H): WinWorkstation.st $(STCHDR)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H)
+$(OUTDIR)WindowEvent.$(O) WindowEvent.$(H): WindowEvent.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)WindowGroup.$(O) WindowGroup.$(H): WindowGroup.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)WindowSensor.$(O) WindowSensor.$(H): WindowSensor.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)WindowingTransformation.$(O) WindowingTransformation.$(H): WindowingTransformation.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)Workstation.$(O) Workstation.$(H): Workstation.st $(STCHDR)  ../include/Object.$(H)
+$(OUTDIR)XWorkstation.$(O) XWorkstation.$(H): XWorkstation.st $(STCHDR)  ../include/DeviceWorkstation.$(H)  ../include/HostGraphicsDevice.$(H)  ../include/GraphicsDevice.$(H)  ../include/Object.$(H)
 # ENDMAKEDEPEND --- do not remove this line