dependencies
authorClaus Gittinger <cg@exept.de>
Fri, 14 Aug 1998 17:36:09 +0200
changeset 2245 7bd94dc0b1c6
parent 2244 c47cacb08e76
child 2246 8666105a8750
dependencies
bc.mak
nt.mak
--- a/bc.mak	Fri Aug 14 11:12:54 1998 +0200
+++ b/bc.mak	Fri Aug 14 17:36:09 1998 +0200
@@ -2,7 +2,7 @@
 # DO NOT EDIT 
 # automatically generated from Make.proto
 #
-# $Header: /cvs/stx/stx/libview/bc.mak,v 1.22 1998-08-11 20:02:45 cg Exp $
+# $Header: /cvs/stx/stx/libview/bc.mak,v 1.23 1998-08-14 15:36:09 cg Exp $
 #
 TOP=..
 !INCLUDE $(TOP)\rules\stdHeader_nt
@@ -103,3 +103,58 @@
 $(OUTDIR)Depth16Image.$(O): Depth16Image.st
 $(OUTDIR)Depth32Image.$(O): Depth32Image.st
 $(OUTDIR)ImageMask.$(O): ImageMask.st
+
+
+$(OUTDIR)AlphaMask.o: AlphaMask.st $(STCHDR)  ../include\Depth8Image.STH  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)BitmapFont.o: BitmapFont.st $(STCHDR)  ../include\FontDescr.STH  ../include\Object.STH 
+$(OUTDIR)Border.o: Border.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)Color.o: Color.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)Colormap.o: Colormap.st $(STCHDR)  ../include\SeqColl.STH  ../include\Coll.STH  ../include\Object.STH 
+$(OUTDIR)ContrWMenu.o: ContrWMenu.st $(STCHDR)  ../include\Controll.STH  ../include\Object.STH 
+$(OUTDIR)Controll.o: Controll.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)Cursor.o: Cursor.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)DMedium.o: DMedium.st $(STCHDR)   
+$(OUTDIR)DRootView.o: DRootView.st $(STCHDR)  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)DSurface.o: DSurface.st $(STCHDR)  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH  ../include\DevHandle.STH 
+$(OUTDIR)Depth16Image.o: Depth16Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth1Image.o: Depth1Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth24Image.o: Depth24Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth2Image.o: Depth2Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth32Image.o: Depth32Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth4Image.o: Depth4Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth8Image.o: Depth8Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)DevGC.o: DevGC.st $(STCHDR)  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)DevHandle.o: DevHandle.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)DevWorkst.o: DevWorkst.st $(STCHDR)  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)Font.o: Font.st $(STCHDR)  ../include\FontDescr.STH  ../include\Object.STH 
+$(OUTDIR)FontDescr.o: FontDescr.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)Form.o: Form.st $(STCHDR)  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH  ../include\DevHandle.STH 
+$(OUTDIR)GC.o: GC.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)GLXWorkstat.o: GLXWorkstat.st $(STCHDR)  ../include\XWorkstat.STH  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)GMedium.o: GMedium.st $(STCHDR)  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)GraphAttr.o: GraphAttr.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)GraphicsDevice.o: GraphicsDevice.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)HostGraphicsDevice.o: HostGraphicsDevice.st $(STCHDR)  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)Image.o: Image.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)ImageMask.o: ImageMask.st $(STCHDR)  ../include\Depth1Image.STH  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)ImageRdr.o: ImageRdr.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)KeybdFwd.o: KeybdFwd.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)KeybdMap.o: KeybdMap.st $(STCHDR)  ../include\IdDict.STH  ../include\Dict.STH  ../include\Set.STH  ../include\Coll.STH  ../include\Object.STH 
+$(OUTDIR)ModalBox.o: ModalBox.st $(STCHDR)  ../include\StdSysV.STH  ../include\TopView.STH  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)NXWorkst.o: NXWorkst.st $(STCHDR)  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)PopUpView.o: PopUpView.st $(STCHDR)  ../include\TopView.STH  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)RsrcPack.o: RsrcPack.st $(STCHDR)  ../include\Dict.STH  ../include\Set.STH  ../include\Coll.STH  ../include\Object.STH 
+$(OUTDIR)SWSensor.o: SWSensor.st $(STCHDR)  ../include\WSensor.STH  ../include\Object.STH 
+$(OUTDIR)ShadowV.o: ShadowV.st $(STCHDR)  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)SimpleView.o: SimpleView.st $(STCHDR)  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)StdSysV.o: StdSysV.st $(STCHDR)  ../include\TopView.STH  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)TopView.o: TopView.st $(STCHDR)  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)View.o: View.st $(STCHDR)  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)ViewStyle.o: ViewStyle.st $(STCHDR)  ../include\RsrcPack.STH  ../include\Dict.STH  ../include\Set.STH  ../include\Coll.STH  ../include\Object.STH 
+$(OUTDIR)WEvent.o: WEvent.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)WGroup.o: WGroup.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)WSensor.o: WSensor.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)WTrans.o: WTrans.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)WinWorkstat.o: WinWorkstat.st $(STCHDR)  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)Workstat.o: Workstat.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)XWorkstat.o: XWorkstat.st $(STCHDR)  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
--- a/nt.mak	Fri Aug 14 11:12:54 1998 +0200
+++ b/nt.mak	Fri Aug 14 17:36:09 1998 +0200
@@ -2,7 +2,7 @@
 # DO NOT EDIT 
 # automatically generated from Make.proto
 #
-# $Header: /cvs/stx/stx/libview/Attic/nt.mak,v 1.22 1998-08-11 20:02:45 cg Exp $
+# $Header: /cvs/stx/stx/libview/Attic/nt.mak,v 1.23 1998-08-14 15:36:09 cg Exp $
 #
 TOP=..
 !INCLUDE $(TOP)\rules\stdHeader_nt
@@ -103,3 +103,58 @@
 $(OUTDIR)Depth16Image.$(O): Depth16Image.st
 $(OUTDIR)Depth32Image.$(O): Depth32Image.st
 $(OUTDIR)ImageMask.$(O): ImageMask.st
+
+
+$(OUTDIR)AlphaMask.o: AlphaMask.st $(STCHDR)  ../include\Depth8Image.STH  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)BitmapFont.o: BitmapFont.st $(STCHDR)  ../include\FontDescr.STH  ../include\Object.STH 
+$(OUTDIR)Border.o: Border.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)Color.o: Color.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)Colormap.o: Colormap.st $(STCHDR)  ../include\SeqColl.STH  ../include\Coll.STH  ../include\Object.STH 
+$(OUTDIR)ContrWMenu.o: ContrWMenu.st $(STCHDR)  ../include\Controll.STH  ../include\Object.STH 
+$(OUTDIR)Controll.o: Controll.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)Cursor.o: Cursor.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)DMedium.o: DMedium.st $(STCHDR)   
+$(OUTDIR)DRootView.o: DRootView.st $(STCHDR)  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)DSurface.o: DSurface.st $(STCHDR)  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH  ../include\DevHandle.STH 
+$(OUTDIR)Depth16Image.o: Depth16Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth1Image.o: Depth1Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth24Image.o: Depth24Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth2Image.o: Depth2Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth32Image.o: Depth32Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth4Image.o: Depth4Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth8Image.o: Depth8Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)DevGC.o: DevGC.st $(STCHDR)  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)DevHandle.o: DevHandle.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)DevWorkst.o: DevWorkst.st $(STCHDR)  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)Font.o: Font.st $(STCHDR)  ../include\FontDescr.STH  ../include\Object.STH 
+$(OUTDIR)FontDescr.o: FontDescr.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)Form.o: Form.st $(STCHDR)  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH  ../include\DevHandle.STH 
+$(OUTDIR)GC.o: GC.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)GLXWorkstat.o: GLXWorkstat.st $(STCHDR)  ../include\XWorkstat.STH  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)GMedium.o: GMedium.st $(STCHDR)  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)GraphAttr.o: GraphAttr.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)GraphicsDevice.o: GraphicsDevice.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)HostGraphicsDevice.o: HostGraphicsDevice.st $(STCHDR)  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)Image.o: Image.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)ImageMask.o: ImageMask.st $(STCHDR)  ../include\Depth1Image.STH  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)ImageRdr.o: ImageRdr.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)KeybdFwd.o: KeybdFwd.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)KeybdMap.o: KeybdMap.st $(STCHDR)  ../include\IdDict.STH  ../include\Dict.STH  ../include\Set.STH  ../include\Coll.STH  ../include\Object.STH 
+$(OUTDIR)ModalBox.o: ModalBox.st $(STCHDR)  ../include\StdSysV.STH  ../include\TopView.STH  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)NXWorkst.o: NXWorkst.st $(STCHDR)  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)PopUpView.o: PopUpView.st $(STCHDR)  ../include\TopView.STH  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)RsrcPack.o: RsrcPack.st $(STCHDR)  ../include\Dict.STH  ../include\Set.STH  ../include\Coll.STH  ../include\Object.STH 
+$(OUTDIR)SWSensor.o: SWSensor.st $(STCHDR)  ../include\WSensor.STH  ../include\Object.STH 
+$(OUTDIR)ShadowV.o: ShadowV.st $(STCHDR)  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)SimpleView.o: SimpleView.st $(STCHDR)  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)StdSysV.o: StdSysV.st $(STCHDR)  ../include\TopView.STH  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)TopView.o: TopView.st $(STCHDR)  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)View.o: View.st $(STCHDR)  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)ViewStyle.o: ViewStyle.st $(STCHDR)  ../include\RsrcPack.STH  ../include\Dict.STH  ../include\Set.STH  ../include\Coll.STH  ../include\Object.STH 
+$(OUTDIR)WEvent.o: WEvent.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)WGroup.o: WGroup.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)WSensor.o: WSensor.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)WTrans.o: WTrans.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)WinWorkstat.o: WinWorkstat.st $(STCHDR)  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)Workstat.o: Workstat.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)XWorkstat.o: XWorkstat.st $(STCHDR)  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH