# $Header: /cvs/stx/stx/libview2/Make.proto,v 1.18 1996-04-16 11:56:01 cg Exp $
#
# -------------- no need to change anything below ----------
TOP=..
SUBDIRS=
LIBNAME=libview2
STCOPT=$(LIBVIEW_STCOPT)
STCLOCALOPT='-Pview-support-classes-(stx:libview2)' $(COMMONSYMBOLS) $(SEPINITCODE) -Z$(LIBNAME)
LINKOBJRULE=$(SEPINITLINKOBJRULE)
RCSSOURCES=*.st Make.proto
all:: abbrev.stc objs classList.stc $(OBJTARGET) $(LIBVIEW2_MORE) GENLIBLIST
#
# less frequently used/needed
# if you want them included, uncomment the next lines:
#
xxAUTOLOADEDOBJS= \
SunReader.$(O) \
WinIconRdr.$(O) \
PBMReader.$(O) \
PCXReader.$(O) \
XPMReader.$(O) \
XWDReader.$(O) \
STFormRdr.$(O) \
TargaReader.$(O) \
FaceReader.$(O) \
BlitImgRdr.$(O) \
JPEGReader.$(O) \
ConvValue.$(O)
UNCRITICALOBJS= \
ClrValue.$(O) \
Icon.$(O) \
InputView.$(O) \
BlockValue.$(O) \
PrintConv.$(O) \
EventListener.$(O) \
ActiveHelp.$(O) \
ActiveHelpView.$(O)
OBJS= \
ClrValue.$(O) \
Icon.$(O) \
DObject.$(O) \
InputView.$(O) \
PrintConv.$(O) \
Model.$(O) \
AppModel.$(O) \
ValModel.$(O) \
PlugAdptr.$(O) \
BlockValue.$(O) \
ValHolder.$(O) \
TriggerVal.$(O) \
ProtAdptr.$(O) \
AspctAdptr.$(O) \
BuffValHldr.$(O) \
Plug.$(O) \
StdSysC.$(O) \
Layout.$(O) \
LayoutOrg.$(O) \
LayoutFrm.$(O) \
AlignOrg.$(O) \
EventListener.$(O) \
ActiveHelp.$(O) \
ActiveHelpView.$(O) \
WinBuilder.$(O) \
UIBuilder.$(O) \
TIFFRdr.$(O) \
GIFReader.$(O) \
XBMReader.$(O)
cleanjunk::
-rm -f *.c *.H
clean::
-rm -f [A-Z]*.o *.c *.H
clobber::
-rm -f *.c *.H classList.stc abbrev.stc
tar:
(cd $(TOP); tar cvfh DISTRIB/libview2.tar \
libview2/.dir.info \
libview2/*.st \
libview2/Make.proto)
# BEGINMAKEDEPEND --- do not remove this line; make depend needs it
ActiveHelp.o: ActiveHelp.st $(STCHDR) ../include/EventListener.H ../include/Object.H
ActiveHelpView.o: ActiveHelpView.st $(STCHDR) ../include/View.H ../include/SimpleView.H ../include/PseudoV.H ../include/DevDraw.H ../include/DMedium.H ../include/GC.H ../include/Object.H
AlignOrg.o: AlignOrg.st $(STCHDR) ../include/LayoutOrg.H ../include/Layout.H ../include/Object.H
AppControl.o: AppControl.st $(STCHDR)
AppModel.o: AppModel.st $(STCHDR) ../include/Model.H ../include/Object.H
AspctAdptr.o: AspctAdptr.st $(STCHDR) ../include/ProtAdptr.H ../include/ValModel.H ../include/Model.H ../include/Object.H
BlockValue.o: BlockValue.st $(STCHDR) ../include/ValModel.H ../include/Model.H ../include/Object.H
BuffValHldr.o: BuffValHldr.st $(STCHDR) ../include/ValHolder.H ../include/ValModel.H ../include/Model.H ../include/Object.H
ClrValue.o: ClrValue.st $(STCHDR) ../include/Color.H ../include/Object.H
Color.o: Color.st $(STCHDR) ../include/Object.H
Colormap.o: Colormap.st $(STCHDR) ../include/SeqColl.H ../include/Coll.H ../include/Object.H
ContrWMenu.o: ContrWMenu.st $(STCHDR) ../include/Controll.H ../include/Object.H
Controll.o: Controll.st $(STCHDR) ../include/Object.H
ConvValue.o: ConvValue.st $(STCHDR) ../include/ValHolder.H ../include/ValModel.H ../include/Model.H ../include/Object.H
Cursor.o: Cursor.st $(STCHDR) ../include/Object.H
DMedium.o: DMedium.st $(STCHDR) ../include/GC.H ../include/Object.H
DObject.o: DObject.st $(STCHDR) ../include/Object.H
DRootView.o: DRootView.st $(STCHDR) ../include/PseudoV.H ../include/DevDraw.H ../include/DMedium.H ../include/GC.H ../include/Object.H
Depth1Image.o: Depth1Image.st $(STCHDR) ../include/Image.H ../include/Object.H
Depth24Image.o: Depth24Image.st $(STCHDR) ../include/Image.H ../include/Object.H
Depth2Image.o: Depth2Image.st $(STCHDR) ../include/Image.H ../include/Object.H
Depth4Image.o: Depth4Image.st $(STCHDR) ../include/Image.H ../include/Object.H
Depth8Image.o: Depth8Image.st $(STCHDR) ../include/Image.H ../include/Object.H
DevDraw.o: DevDraw.st $(STCHDR) ../include/DMedium.H ../include/GC.H ../include/Object.H
DevFormH.o: DevFormH.st $(STCHDR) ../include/DevHandle.H ../include/Object.H
DevHandle.o: DevHandle.st $(STCHDR) ../include/Object.H
DevViewH.o: DevViewH.st $(STCHDR) ../include/DevHandle.H ../include/Object.H
DevWorkst.o: DevWorkst.st $(STCHDR) ../include/Object.H
EventListener.o: EventListener.st $(STCHDR) ../include/Object.H
FaceReader.o: FaceReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
Font.o: Font.st $(STCHDR) ../include/FontDescr.H ../include/Object.H
FontDescr.o: FontDescr.st $(STCHDR) ../include/Object.H
Form.o: Form.st $(STCHDR) ../include/DevDraw.H ../include/DMedium.H ../include/GC.H ../include/Object.H
GC.o: GC.st $(STCHDR) ../include/Object.H
GIFReader.o: GIFReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
GLXWorkstat.o: GLXWorkstat.st $(STCHDR) ../include/XWorkstat.H ../include/DevWorkst.H ../include/Object.H
GraphAttr.o: GraphAttr.st $(STCHDR) ../include/Object.H
HersheyFont.o: HersheyFont.st $(STCHDR) ../include/Font.H ../include/FontDescr.H ../include/Object.H
Icon.o: Icon.st $(STCHDR) ../include/Object.H
Image.o: Image.st $(STCHDR) ../include/Object.H
ImageRdr.o: ImageRdr.st $(STCHDR) ../include/Object.H
InputView.o: InputView.st $(STCHDR) ../include/SimpleView.H ../include/PseudoV.H ../include/DevDraw.H ../include/DMedium.H ../include/GC.H ../include/Object.H
JPEGReader.o: JPEGReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
KeybdFwd.o: KeybdFwd.st $(STCHDR) ../include/Object.H
KeybdMap.o: KeybdMap.st $(STCHDR) ../include/IdDict.H ../include/Dict.H ../include/Set.H ../include/Coll.H ../include/Object.H
Layout.o: Layout.st $(STCHDR) ../include/Object.H
LayoutFrm.o: LayoutFrm.st $(STCHDR) ../include/LayoutOrg.H ../include/Layout.H ../include/Object.H
LayoutOrg.o: LayoutOrg.st $(STCHDR) ../include/Layout.H ../include/Object.H
ModalBox.o: ModalBox.st $(STCHDR) ../include/StdSysV.H ../include/TopView.H ../include/View.H ../include/SimpleView.H ../include/PseudoV.H ../include/DevDraw.H ../include/DMedium.H ../include/GC.H ../include/Object.H
Model.o: Model.st $(STCHDR) ../include/Object.H
NXWorkst.o: NXWorkst.st $(STCHDR) ../include/DevWorkst.H ../include/Object.H
NewGC.o: NewGC.st $(STCHDR) ../include/Object.H
PBMReader.o: PBMReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
PCXReader.o: PCXReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
Plug.o: Plug.st $(STCHDR) ../include/Model.H ../include/Object.H
PlugAdptr.o: PlugAdptr.st $(STCHDR) ../include/ValModel.H ../include/Model.H ../include/Object.H
PopUpView.o: PopUpView.st $(STCHDR) ../include/TopView.H ../include/View.H ../include/SimpleView.H ../include/PseudoV.H ../include/DevDraw.H ../include/DMedium.H ../include/GC.H ../include/Object.H
PrintConv.o: PrintConv.st $(STCHDR) ../include/Object.H
ProtAdptr.o: ProtAdptr.st $(STCHDR) ../include/ValModel.H ../include/Model.H ../include/Object.H
PseudoV.o: PseudoV.st $(STCHDR) ../include/DevDraw.H ../include/DMedium.H ../include/GC.H ../include/Object.H
RsrcPack.o: RsrcPack.st $(STCHDR) ../include/Dict.H ../include/Set.H ../include/Coll.H ../include/Object.H
STFormRdr.o: STFormRdr.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
ShadowV.o: ShadowV.st $(STCHDR) ../include/SimpleView.H ../include/PseudoV.H ../include/DevDraw.H ../include/DMedium.H ../include/GC.H ../include/Object.H
SimpleView.o: SimpleView.st $(STCHDR) ../include/PseudoV.H ../include/DevDraw.H ../include/DMedium.H ../include/GC.H ../include/Object.H
StdSysC.o: StdSysC.st $(STCHDR) ../include/Controll.H ../include/Object.H
StdSysV.o: StdSysV.st $(STCHDR) ../include/TopView.H ../include/View.H ../include/SimpleView.H ../include/PseudoV.H ../include/DevDraw.H ../include/DMedium.H ../include/GC.H ../include/Object.H
SunReader.o: SunReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
TIFFRdr.o: TIFFRdr.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
TargaReader.o: TargaReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
TopView.o: TopView.st $(STCHDR) ../include/View.H ../include/SimpleView.H ../include/PseudoV.H ../include/DevDraw.H ../include/DMedium.H ../include/GC.H ../include/Object.H
TriggerVal.o: TriggerVal.st $(STCHDR) ../include/ValHolder.H ../include/ValModel.H ../include/Model.H ../include/Object.H
UIBuilder.o: UIBuilder.st $(STCHDR) ../include/WinBuilder.H ../include/Object.H
ValHolder.o: ValHolder.st $(STCHDR) ../include/ValModel.H ../include/Model.H ../include/Object.H
ValModel.o: ValModel.st $(STCHDR) ../include/Model.H ../include/Object.H
View.o: View.st $(STCHDR) ../include/SimpleView.H ../include/PseudoV.H ../include/DevDraw.H ../include/DMedium.H ../include/GC.H ../include/Object.H
ViewStyle.o: ViewStyle.st $(STCHDR) ../include/RsrcPack.H ../include/Dict.H ../include/Set.H ../include/Coll.H ../include/Object.H
WEvent.o: WEvent.st $(STCHDR) ../include/Object.H
WGroup.o: WGroup.st $(STCHDR) ../include/Object.H
WSensor.o: WSensor.st $(STCHDR) ../include/Object.H
WTrans.o: WTrans.st $(STCHDR) ../include/Object.H
WinBuilder.o: WinBuilder.st $(STCHDR) ../include/Object.H
WinIconRdr.o: WinIconRdr.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
Workstat.o: Workstat.st $(STCHDR) ../include/Object.H
XBMReader.o: XBMReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
XPMReader.o: XPMReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
XWDReader.o: XWDReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
XWorkstat.o: XWorkstat.st $(STCHDR) ../include/DevWorkst.H ../include/Object.H
# ENDMAKEDEPEND --- do not remove this line