15 # |
15 # |
16 # |
16 # |
17 TOP=.. |
17 TOP=.. |
18 INCLUDE_TOP=$(TOP)\.. |
18 INCLUDE_TOP=$(TOP)\.. |
19 |
19 |
20 !INCLUDE $(TOP)\rules\stdHeader_nt |
20 !INCLUDE $(TOP)\rules\stdHeader_bc |
21 |
21 |
22 !INCLUDE Make.spec |
22 !INCLUDE Make.spec |
23 |
23 |
24 LIBNAME=libstx_libwidg2 |
24 LIBNAME=libstx_libwidg2 |
25 RESFILES=libwidg2.res |
25 RESFILES=libwidg2.res |
26 LOCALINCLUDES= -I$(INCLUDE_TOP)\stx\libview -I$(INCLUDE_TOP)\stx\libwidg -I$(INCLUDE_TOP)\stx\libview2 -I$(INCLUDE_TOP)\stx\libbasic2 -I$(INCLUDE_TOP)\stx\libbasic |
26 LOCALINCLUDES= -I$(INCLUDE_TOP)\stx\libview -I$(INCLUDE_TOP)\stx\libwidg -I$(INCLUDE_TOP)\stx\libview2 -I$(INCLUDE_TOP)\stx\libbasic2 -I$(INCLUDE_TOP)\stx\libbasic |
27 |
27 |
28 STCLOCALOPT=-package=$(PACKAGE) -I. $(LOCALINCLUDES) -H. $(STCLOCALOPTIMIZATIONS) $(STCWARNINGS) $(LOCALDEFINES) $(COMMONSYMBOLS) -varPrefix=$(LIBNAME) |
28 STCLOCALOPT=-package=$(PACKAGE) -I. $(LOCALINCLUDES) -H. $(STCLOCALOPTIMIZATIONS) $(STCWARNINGS) $(LOCALDEFINES) $(COMMONSYMBOLS) -varPrefix=$(LIBNAME) |
29 |
29 |
30 |
30 |
31 # see stdHeader_nt for LIBWIDG2_BASE |
31 # see stdHeader_bc for LIBWIDG2_BASE |
32 # LIBWIDG2_BASE =0x64500000 |
32 # LIBWIDG2_BASE =0x64500000 |
33 LIB_BASE_LD_ARG=-b:$(LIBWIDG2_BASE) |
33 LIB_BASE_LD_ARG=-b:$(LIBWIDG2_BASE) |
34 |
34 |
35 |
35 |
36 OBJS= $(COMMON_OBJS) $(WIN32_OBJS) |
36 OBJS= $(COMMON_OBJS) $(WIN32_OBJS) |
37 |
37 |
38 ALL:: $(LIBDIR)\$(LIBNAME).lib $(BINDIR)\$(LIBNAME).dll |
38 ALL:: $(LIBDIR)\$(LIBNAME).lib $(BINDIR)\$(LIBNAME).dll |
39 |
39 |
40 !INCLUDE $(TOP)\rules\stdRules_nt |
40 !INCLUDE $(TOP)\rules\stdRules_bc |
41 |
41 |
42 |
42 |
43 |
43 |
44 # BEGINMAKEDEPEND --- do not remove this line; make depend needs it |
44 # BEGINMAKEDEPEND --- do not remove this line; make depend needs it |
45 $(OUTDIR)CharacterSetView.$(O) CharacterSetView.$(H): CharacterSetView.st $(INCLUDE_TOP)\stx\libview\View.$(H) $(INCLUDE_TOP)\stx\libview\SimpleView.$(H) $(INCLUDE_TOP)\stx\libview\DisplaySurface.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsMedium.$(H) $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |
45 $(OUTDIR)CharacterSetView.$(O) CharacterSetView.$(H): CharacterSetView.st $(INCLUDE_TOP)\stx\libview\View.$(H) $(INCLUDE_TOP)\stx\libview\SimpleView.$(H) $(INCLUDE_TOP)\stx\libview\DisplaySurface.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsMedium.$(H) $(INCLUDE_TOP)\stx\libview\DeviceGraphicsContext.$(H) $(INCLUDE_TOP)\stx\libview\GraphicsContext.$(H) $(INCLUDE_TOP)\stx\libbasic\Object.$(H) $(STCHDR) |