--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/bc.mak Tue Dec 26 18:29:38 1995 +0100
@@ -0,0 +1,159 @@
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+!IF "$(CFG)" == ""
+CFG=Win32 Debug
+!MESSAGE No configuration specified. Defaulting to Win32 Debug.
+!ENDIF
+
+!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
+!MESSAGE Invalid configuration "$(CFG)" specified.
+!MESSAGE You can specify a configuration when running NMAKE on this makefile
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "nt.mak" CFG="Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+!ERROR An invalid configuration is specified.
+!ENDIF
+
+################################################################################
+# Begin Project
+# PROP Target_Last_Scanned "Win32 Debug"
+CPP=cl.exe
+RSC=rc.exe
+
+BINDIR=..\bin
+LIBDIR=..\lib
+
+ALL : $(LIBDIR)\libbasic2.lib $(BINDIR)\libbasic2.dll
+
+$(LIBDIR) :
+ if not exist $(LIBDIR)/nul mkdir $(LIBDIR)
+
+
+!IF "$(CFG)" == "Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "WinDebug"
+# PROP BASE Intermediate_Dir "WinDebug"
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "WinDebug"
+# PROP Intermediate_Dir "WinDebug"
+OUTDIR=.\WinDebug
+INTDIR=.\WinDebug
+
+$(OUTDIR) :
+ if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
+
+DEFS=/D"DEBUG" /D"WIN32" /D"_CONSOLE"
+O=obj
+
+# ADD BASE CPP /nologo /W3 /GX /Zi /YX /Od /D "WIN32" /D "DEBUG" /D "_CONSOLE" /FR /c
+# ADD CPP /nologo /W3 /GX /Zi /YX /Ob1 /I "..\include" /D "DEBUG" /D "WIN32" /D "_CONSOLE" /FR /c
+# SUBTRACT CPP /WX
+CPP_PROJ=/nologo /W3 /GX /Zi /YX /Ob1 /I "..\include" $(DEFS) /FR$(INTDIR)/\
+ /Fp$(OUTDIR)/"libbasic2nt.pch" /Fo$(INTDIR)/ /Fd$(OUTDIR)/"libbasic2nt.pdb" /c
+CPP_OBJS=.\WinDebug/
+# ADD BASE RSC /l 0x409 /d "DEBUG"
+# ADD RSC /l 0x409 /d "DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+.\WinDebug\stcnt.bsc : $(OUTDIR) $(BSC32_SBRS)
+ $(BSC32) @<<
+ $(BSC32_FLAGS) $(BSC32_SBRS)
+<<
+
+LIBRUN=..\lib\librun.lib
+
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
+
+LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib \
+ wsock32.lib \
+ $(LIBRUN) \
+ /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes\
+ /PDB:$(OUTDIR)/"libbasic2nt.pdb" /DEBUG /MACHINE:I386 /DLL \
+ /OUT:"WinDebug\libbasic2.dll" /DEF:nt.def
+DEF_FILE=nt.def
+LINK32_OBJS= \
+ ExtBytes.$(O) \
+ ExtAddr.$(O) \
+ ExtFunc.$(O) \
+ MappedColl.$(O) \
+ TwoByteStr.$(O) \
+ Polygon.$(O) \
+ StrColl.$(O) \
+ FileText.$(O) \
+ Queue.$(O) \
+ SharedQueue.$(O) \
+ RecLock.$(O) \
+ CacheDict.$(O) \
+ ValLink.$(O) \
+ MsgSend.$(O) \
+ SoundStr.$(O) \
+ PrintStr.$(O) \
+ PSPrStr.$(O) \
+ HPIIPrStr.$(O) \
+ FX1PrStr.$(O) \
+ Random.$(O) \
+ libbasic2Init.obj
+
+$(BINDIR)\libbasic2.dll: $(OUTDIR)\libbasic2.dll
+ -copy $(OUTDIR)\libbasic2.dll $(BINDIR)\*.*
+
+$(LIBDIR)\libbasic2.lib: $(OUTDIR)\libbasic2.lib
+ -copy $(OUTDIR)\libbasic2.lib $(LIBDIR)\*.*
+
+.\WinDebug\libbasic2.lib : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
+ -$(LINK32) @<<
+ $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+.\WinDebug\libbasic2.dll : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) $(LIBRUN)
+ $(LINK32) @<<
+ $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+!ENDIF
+
+.c{$(CPP_OBJS)}.obj:
+ $(CPP) $(CPP_PROJ) $<
+
+.cpp{$(CPP_OBJS)}.obj:
+ $(CPP) $(CPP_PROJ) $<
+
+.cxx{$(CPP_OBJS)}.obj:
+ $(CPP) $(CPP_PROJ) $<
+
+############################################################################
+# Begin Group "src"
+
+STC=..\bin\stc
+INCL=-I"..\include"
+STCFLAGS=-H..\include
+DBGFLAGS=-Yd
+# FFLAGS=-Fo.\WinDebug
+
+.SUFFIXES: .st .obj
+
+.st.obj:
+ $(STC) $(INCL) $(FFLAGS) $(STCFLAGS) $(DBGFLAGS) $(DEFS) -c $<
+
+.c.obj:
+ $(CC) $(INCL) $(FFLAGS) $(DEFS) $(DBGFLAGS) -c $<
+
+# End Source File
+############################################################################
+
+# End Group
+# End Project
+############################################################################
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/nt.def Tue Dec 26 18:29:38 1995 +0100
@@ -0,0 +1,6 @@
+LIBRARY libbasic2
+CODE EXECUTE READ SHARED
+DATA READ WRITE
+EXPORTS
+ _libbasic2_Init
+IMPORTS
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/nt.mak Tue Dec 26 18:29:38 1995 +0100
@@ -0,0 +1,159 @@
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+!IF "$(CFG)" == ""
+CFG=Win32 Debug
+!MESSAGE No configuration specified. Defaulting to Win32 Debug.
+!ENDIF
+
+!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
+!MESSAGE Invalid configuration "$(CFG)" specified.
+!MESSAGE You can specify a configuration when running NMAKE on this makefile
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "nt.mak" CFG="Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+!ERROR An invalid configuration is specified.
+!ENDIF
+
+################################################################################
+# Begin Project
+# PROP Target_Last_Scanned "Win32 Debug"
+CPP=cl.exe
+RSC=rc.exe
+
+BINDIR=..\bin
+LIBDIR=..\lib
+
+ALL : $(LIBDIR)\libbasic2.lib $(BINDIR)\libbasic2.dll
+
+$(LIBDIR) :
+ if not exist $(LIBDIR)/nul mkdir $(LIBDIR)
+
+
+!IF "$(CFG)" == "Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "WinDebug"
+# PROP BASE Intermediate_Dir "WinDebug"
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "WinDebug"
+# PROP Intermediate_Dir "WinDebug"
+OUTDIR=.\WinDebug
+INTDIR=.\WinDebug
+
+$(OUTDIR) :
+ if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
+
+DEFS=/D"DEBUG" /D"WIN32" /D"_CONSOLE"
+O=obj
+
+# ADD BASE CPP /nologo /W3 /GX /Zi /YX /Od /D "WIN32" /D "DEBUG" /D "_CONSOLE" /FR /c
+# ADD CPP /nologo /W3 /GX /Zi /YX /Ob1 /I "..\include" /D "DEBUG" /D "WIN32" /D "_CONSOLE" /FR /c
+# SUBTRACT CPP /WX
+CPP_PROJ=/nologo /W3 /GX /Zi /YX /Ob1 /I "..\include" $(DEFS) /FR$(INTDIR)/\
+ /Fp$(OUTDIR)/"libbasic2nt.pch" /Fo$(INTDIR)/ /Fd$(OUTDIR)/"libbasic2nt.pdb" /c
+CPP_OBJS=.\WinDebug/
+# ADD BASE RSC /l 0x409 /d "DEBUG"
+# ADD RSC /l 0x409 /d "DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+.\WinDebug\stcnt.bsc : $(OUTDIR) $(BSC32_SBRS)
+ $(BSC32) @<<
+ $(BSC32_FLAGS) $(BSC32_SBRS)
+<<
+
+LIBRUN=..\lib\librun.lib
+
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
+
+LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib \
+ wsock32.lib \
+ $(LIBRUN) \
+ /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes\
+ /PDB:$(OUTDIR)/"libbasic2nt.pdb" /DEBUG /MACHINE:I386 /DLL \
+ /OUT:"WinDebug\libbasic2.dll" /DEF:nt.def
+DEF_FILE=nt.def
+LINK32_OBJS= \
+ ExtBytes.$(O) \
+ ExtAddr.$(O) \
+ ExtFunc.$(O) \
+ MappedColl.$(O) \
+ TwoByteStr.$(O) \
+ Polygon.$(O) \
+ StrColl.$(O) \
+ FileText.$(O) \
+ Queue.$(O) \
+ SharedQueue.$(O) \
+ RecLock.$(O) \
+ CacheDict.$(O) \
+ ValLink.$(O) \
+ MsgSend.$(O) \
+ SoundStr.$(O) \
+ PrintStr.$(O) \
+ PSPrStr.$(O) \
+ HPIIPrStr.$(O) \
+ FX1PrStr.$(O) \
+ Random.$(O) \
+ libbasic2Init.obj
+
+$(BINDIR)\libbasic2.dll: $(OUTDIR)\libbasic2.dll
+ -copy $(OUTDIR)\libbasic2.dll $(BINDIR)\*.*
+
+$(LIBDIR)\libbasic2.lib: $(OUTDIR)\libbasic2.lib
+ -copy $(OUTDIR)\libbasic2.lib $(LIBDIR)\*.*
+
+.\WinDebug\libbasic2.lib : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
+ -$(LINK32) @<<
+ $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+.\WinDebug\libbasic2.dll : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) $(LIBRUN)
+ $(LINK32) @<<
+ $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+!ENDIF
+
+.c{$(CPP_OBJS)}.obj:
+ $(CPP) $(CPP_PROJ) $<
+
+.cpp{$(CPP_OBJS)}.obj:
+ $(CPP) $(CPP_PROJ) $<
+
+.cxx{$(CPP_OBJS)}.obj:
+ $(CPP) $(CPP_PROJ) $<
+
+############################################################################
+# Begin Group "src"
+
+STC=..\bin\stc
+INCL=-I"..\include"
+STCFLAGS=-H..\include
+DBGFLAGS=-Yd
+# FFLAGS=-Fo.\WinDebug
+
+.SUFFIXES: .st .obj
+
+.st.obj:
+ $(STC) $(INCL) $(FFLAGS) $(STCFLAGS) $(DBGFLAGS) $(DEFS) -c $<
+
+.c.obj:
+ $(CC) $(INCL) $(FFLAGS) $(DEFS) $(DBGFLAGS) -c $<
+
+# End Source File
+############################################################################
+
+# End Group
+# End Project
+############################################################################