class: HalfFloatArray
comment/format in:
#copyright
#documentation
--- a/HalfFloatArray.st Fri Apr 04 10:19:20 2014 +0200
+++ b/HalfFloatArray.st Mon Apr 07 17:44:36 2014 +0200
@@ -1,6 +1,6 @@
"
- COPYRIGHT (c) 1993 by Claus Gittinger
- All Rights Reserved
+ COPYRIGHT (c) 2014 by Claus Gittinger
+ All Rights Reserved
This software is furnished under a license and may be used
only in accordance with the terms of that license and with the
@@ -137,8 +137,8 @@
copyright
"
- COPYRIGHT (c) 1993 by Claus Gittinger
- All Rights Reserved
+ COPYRIGHT (c) 2014 by Claus Gittinger
+ All Rights Reserved
This software is furnished under a license and may be used
only in accordance with the terms of that license and with the
@@ -152,7 +152,7 @@
documentation
"
HalfFloatArrays store half precision (16bit) floats (and nothing else).
- HalfFloats were trditionally seldom used, but seem to become more popular
+ HalfFloats were traditionally seldom used, but seem to become more popular
these days, as some 3D graphics accelerators and game engines use them
for very dense and compact storage.
Notice, that when accessing a HalfFloats elements via getters/setters,
@@ -247,6 +247,6 @@
!HalfFloatArray class methodsFor:'documentation'!
version_CVS
- ^ '$Header: /cvs/stx/stx/libbasic2/HalfFloatArray.st,v 1.3 2014-02-05 00:33:24 cg Exp $'
+ ^ '$Header: /cvs/stx/stx/libbasic2/HalfFloatArray.st,v 1.4 2014-04-07 15:44:36 cg Exp $'
! !