class: HalfFloatArray
authorClaus Gittinger <cg@exept.de>
Mon, 07 Apr 2014 17:44:36 +0200
changeset 3221 ea9f13f7c781
parent 3220 6aed06c3fdf8
child 3222 bb50c5b07f96
class: HalfFloatArray comment/format in: #copyright #documentation
HalfFloatArray.st
--- a/HalfFloatArray.st	Fri Apr 04 10:19:20 2014 +0200
+++ b/HalfFloatArray.st	Mon Apr 07 17:44:36 2014 +0200
@@ -1,6 +1,6 @@
 "
- COPYRIGHT (c) 1993 by Claus Gittinger
-	      All Rights Reserved
+ COPYRIGHT (c) 2014 by Claus Gittinger
+              All Rights Reserved
 
  This software is furnished under a license and may be used
  only in accordance with the terms of that license and with the
@@ -137,8 +137,8 @@
 
 copyright
 "
- COPYRIGHT (c) 1993 by Claus Gittinger
-	      All Rights Reserved
+ COPYRIGHT (c) 2014 by Claus Gittinger
+              All Rights Reserved
 
  This software is furnished under a license and may be used
  only in accordance with the terms of that license and with the
@@ -152,7 +152,7 @@
 documentation
 "
     HalfFloatArrays store half precision (16bit) floats (and nothing else).
-    HalfFloats were trditionally seldom used, but seem to become more popular
+    HalfFloats were traditionally seldom used, but seem to become more popular
     these days, as some 3D graphics accelerators and game engines use them
     for very dense and compact storage.
     Notice, that when accessing a HalfFloats elements via getters/setters,
@@ -247,6 +247,6 @@
 !HalfFloatArray class methodsFor:'documentation'!
 
 version_CVS
-    ^ '$Header: /cvs/stx/stx/libbasic2/HalfFloatArray.st,v 1.3 2014-02-05 00:33:24 cg Exp $'
+    ^ '$Header: /cvs/stx/stx/libbasic2/HalfFloatArray.st,v 1.4 2014-04-07 15:44:36 cg Exp $'
 ! !