--- a/bc.mak Sat Mar 06 18:15:44 1999 +0100
+++ b/bc.mak Mon Mar 08 12:23:12 1999 +0100
@@ -1,161 +1,107 @@
-#
-# DO NOT EDIT
-# automatically generated from Make.proto
-#
-# $Header: /cvs/stx/stx/libview/bc.mak,v 1.24 1998-08-27 11:06:14 cg Exp $
-#
-TOP=..
-!INCLUDE $(TOP)\rules\stdHeader_nt
-LIBNAME=libview
-LIB_BASE=0x03400000
-STCOPT="+optinline -warnNonStandard"
-STCLOCALOPT=-package=stx:$(LIBNAME) $(COMMONSYMBOLS) $(SEPINITCODE) -varPrefix=$(LIBNAME)
-ALL: $(LIBDIR)\$(LIBNAME).lib $(BINDIR)\$(LIBNAME).dll
-OBJS=\
- $(OUTDIR)GraphicsDevice.$(O) \
- $(OUTDIR)HostGraphicsDevice.$(O) \
- $(OUTDIR)DevWorkst.$(O) \
- $(OUTDIR)Image.$(O) \
- $(OUTDIR)Depth1Image.$(O) \
- $(OUTDIR)Depth2Image.$(O) \
- $(OUTDIR)Depth4Image.$(O) \
- $(OUTDIR)Depth8Image.$(O) \
- $(OUTDIR)Depth24Image.$(O) \
- $(OUTDIR)ImageRdr.$(O) \
- $(OUTDIR)Workstat.$(O) \
- $(OUTDIR)Color.$(O) \
- $(OUTDIR)Colormap.$(O) \
- $(OUTDIR)FontDescr.$(O) \
- $(OUTDIR)Font.$(O) \
- $(OUTDIR)Cursor.$(O) \
- $(OUTDIR)DevHandle.$(O) \
- $(OUTDIR)GC.$(O) \
- $(OUTDIR)DevGC.$(O) \
- $(OUTDIR)GMedium.$(O) \
- $(OUTDIR)Form.$(O) \
- $(OUTDIR)DSurface.$(O) \
- $(OUTDIR)SimpleView.$(O) \
- $(OUTDIR)View.$(O) \
- $(OUTDIR)TopView.$(O) \
- $(OUTDIR)StdSysV.$(O) \
- $(OUTDIR)ModalBox.$(O) \
- $(OUTDIR)PopUpView.$(O) \
- $(OUTDIR)ShadowV.$(O) \
- $(OUTDIR)DRootView.$(O) \
- $(OUTDIR)Controll.$(O) \
- $(OUTDIR)WTrans.$(O) \
- $(OUTDIR)WEvent.$(O) \
- $(OUTDIR)WGroup.$(O) \
- $(OUTDIR)WSensor.$(O) \
- $(OUTDIR)SWSensor.$(O) \
- $(OUTDIR)KeybdFwd.$(O) \
- $(OUTDIR)KeybdMap.$(O) \
- $(OUTDIR)RsrcPack.$(O) \
- $(OUTDIR)ViewStyle.$(O) \
- $(OUTDIR)Depth16Image.$(O) \
- $(OUTDIR)Depth32Image.$(O) \
- $(OUTDIR)ImageMask.$(O) \
-
-
-!INCLUDE $(TOP)\rules\stdRules_nt
-
-
-$(OUTDIR)GraphicsDevice.$(O): GraphicsDevice.st
-$(OUTDIR)HostGraphicsDevice.$(O): HostGraphicsDevice.st
-$(OUTDIR)DevWorkst.$(O): DevWorkst.st
-$(OUTDIR)Image.$(O): Image.st
-$(OUTDIR)Depth1Image.$(O): Depth1Image.st
-$(OUTDIR)Depth2Image.$(O): Depth2Image.st
-$(OUTDIR)Depth4Image.$(O): Depth4Image.st
-$(OUTDIR)Depth8Image.$(O): Depth8Image.st
-$(OUTDIR)Depth24Image.$(O): Depth24Image.st
-$(OUTDIR)ImageRdr.$(O): ImageRdr.st
-$(OUTDIR)Workstat.$(O): Workstat.st
-$(OUTDIR)Color.$(O): Color.st
-$(OUTDIR)Colormap.$(O): Colormap.st
-$(OUTDIR)FontDescr.$(O): FontDescr.st
-$(OUTDIR)Font.$(O): Font.st
-$(OUTDIR)Cursor.$(O): Cursor.st
-$(OUTDIR)DevHandle.$(O): DevHandle.st
-$(OUTDIR)GC.$(O): GC.st
-$(OUTDIR)DevGC.$(O): DevGC.st
-$(OUTDIR)GMedium.$(O): GMedium.st
-$(OUTDIR)Form.$(O): Form.st
-$(OUTDIR)DSurface.$(O): DSurface.st
-$(OUTDIR)SimpleView.$(O): SimpleView.st
-$(OUTDIR)View.$(O): View.st
-$(OUTDIR)TopView.$(O): TopView.st
-$(OUTDIR)StdSysV.$(O): StdSysV.st
-$(OUTDIR)ModalBox.$(O): ModalBox.st
-$(OUTDIR)PopUpView.$(O): PopUpView.st
-$(OUTDIR)ShadowV.$(O): ShadowV.st
-$(OUTDIR)DRootView.$(O): DRootView.st
-$(OUTDIR)Controll.$(O): Controll.st
-$(OUTDIR)WTrans.$(O): WTrans.st
-$(OUTDIR)WEvent.$(O): WEvent.st
-$(OUTDIR)WGroup.$(O): WGroup.st
-$(OUTDIR)WSensor.$(O): WSensor.st
-$(OUTDIR)SWSensor.$(O): SWSensor.st
-$(OUTDIR)KeybdFwd.$(O): KeybdFwd.st
-$(OUTDIR)KeybdMap.$(O): KeybdMap.st
-$(OUTDIR)RsrcPack.$(O): RsrcPack.st
-$(OUTDIR)ViewStyle.$(O): ViewStyle.st
-$(OUTDIR)Depth16Image.$(O): Depth16Image.st
-$(OUTDIR)Depth32Image.$(O): Depth32Image.st
-$(OUTDIR)ImageMask.$(O): ImageMask.st
-
-
-$(OUTDIR)AlphaMask.$(O): AlphaMask.st $(STCHDR) ../include\Depth8Image.STH ../include\Image.STH ../include\Object.STH
-$(OUTDIR)BitmapFont.$(O): BitmapFont.st $(STCHDR) ../include\FontDescr.STH ../include\Object.STH
-$(OUTDIR)Border.$(O): Border.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)Color.$(O): Color.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)Colormap.$(O): Colormap.st $(STCHDR) ../include\SeqColl.STH ../include\Coll.STH ../include\Object.STH
-$(OUTDIR)ContrWMenu.$(O): ContrWMenu.st $(STCHDR) ../include\Controll.STH ../include\Object.STH
-$(OUTDIR)Controll.$(O): Controll.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)Cursor.$(O): Cursor.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)DMedium.$(O): DMedium.st $(STCHDR)
-$(OUTDIR)DRootView.$(O): DRootView.st $(STCHDR) ../include\DSurface.STH ../include\GMedium.STH ../include\DevGC.STH ../include\GC.STH ../include\Object.STH
-$(OUTDIR)DSurface.$(O): DSurface.st $(STCHDR) ../include\GMedium.STH ../include\DevGC.STH ../include\GC.STH ../include\Object.STH ../include\DevHandle.STH
-$(OUTDIR)Depth16Image.$(O): Depth16Image.st $(STCHDR) ../include\Image.STH ../include\Object.STH
-$(OUTDIR)Depth1Image.$(O): Depth1Image.st $(STCHDR) ../include\Image.STH ../include\Object.STH
-$(OUTDIR)Depth24Image.$(O): Depth24Image.st $(STCHDR) ../include\Image.STH ../include\Object.STH
-$(OUTDIR)Depth2Image.$(O): Depth2Image.st $(STCHDR) ../include\Image.STH ../include\Object.STH
-$(OUTDIR)Depth32Image.$(O): Depth32Image.st $(STCHDR) ../include\Image.STH ../include\Object.STH
-$(OUTDIR)Depth4Image.$(O): Depth4Image.st $(STCHDR) ../include\Image.STH ../include\Object.STH
-$(OUTDIR)Depth8Image.$(O): Depth8Image.st $(STCHDR) ../include\Image.STH ../include\Object.STH
-$(OUTDIR)DevGC.$(O): DevGC.st $(STCHDR) ../include\GC.STH ../include\Object.STH
-$(OUTDIR)DevHandle.$(O): DevHandle.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)DevWorkst.$(O): DevWorkst.st $(STCHDR) ../include\HostGraphicsDevice.STH ../include\GraphicsDevice.STH ../include\Object.STH
-$(OUTDIR)Font.$(O): Font.st $(STCHDR) ../include\FontDescr.STH ../include\Object.STH
-$(OUTDIR)FontDescr.$(O): FontDescr.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)Form.$(O): Form.st $(STCHDR) ../include\GMedium.STH ../include\DevGC.STH ../include\GC.STH ../include\Object.STH ../include\DevHandle.STH
-$(OUTDIR)GC.$(O): GC.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)GLXWorkstat.$(O): GLXWorkstat.st $(STCHDR) ../include\XWorkstat.STH ../include\DevWorkst.STH ../include\HostGraphicsDevice.STH ../include\GraphicsDevice.STH ../include\Object.STH
-$(OUTDIR)GMedium.$(O): GMedium.st $(STCHDR) ../include\DevGC.STH ../include\GC.STH ../include\Object.STH
-$(OUTDIR)GraphAttr.$(O): GraphAttr.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)GraphicsDevice.$(O): GraphicsDevice.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)HostGraphicsDevice.$(O): HostGraphicsDevice.st $(STCHDR) ../include\GraphicsDevice.STH ../include\Object.STH
-$(OUTDIR)Image.$(O): Image.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)ImageMask.$(O): ImageMask.st $(STCHDR) ../include\Depth1Image.STH ../include\Image.STH ../include\Object.STH
-$(OUTDIR)ImageRdr.$(O): ImageRdr.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)KeybdFwd.$(O): KeybdFwd.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)KeybdMap.$(O): KeybdMap.st $(STCHDR) ../include\IdDict.STH ../include\Dict.STH ../include\Set.STH ../include\Coll.STH ../include\Object.STH
-$(OUTDIR)ModalBox.$(O): ModalBox.st $(STCHDR) ../include\StdSysV.STH ../include\TopView.STH ../include\View.STH ../include\SimpleView.STH ../include\DSurface.STH ../include\GMedium.STH ../include\DevGC.STH ../include\GC.STH ../include\Object.STH
-$(OUTDIR)NXWorkst.$(O): NXWorkst.st $(STCHDR) ../include\DevWorkst.STH ../include\HostGraphicsDevice.STH ../include\GraphicsDevice.STH ../include\Object.STH
-$(OUTDIR)PopUpView.$(O): PopUpView.st $(STCHDR) ../include\TopView.STH ../include\View.STH ../include\SimpleView.STH ../include\DSurface.STH ../include\GMedium.STH ../include\DevGC.STH ../include\GC.STH ../include\Object.STH
-$(OUTDIR)RsrcPack.$(O): RsrcPack.st $(STCHDR) ../include\Dict.STH ../include\Set.STH ../include\Coll.STH ../include\Object.STH
-$(OUTDIR)SWSensor.$(O): SWSensor.st $(STCHDR) ../include\WSensor.STH ../include\Object.STH
-$(OUTDIR)ShadowV.$(O): ShadowV.st $(STCHDR) ../include\SimpleView.STH ../include\DSurface.STH ../include\GMedium.STH ../include\DevGC.STH ../include\GC.STH ../include\Object.STH
-$(OUTDIR)SimpleView.$(O): SimpleView.st $(STCHDR) ../include\DSurface.STH ../include\GMedium.STH ../include\DevGC.STH ../include\GC.STH ../include\Object.STH
-$(OUTDIR)StdSysV.$(O): StdSysV.st $(STCHDR) ../include\TopView.STH ../include\View.STH ../include\SimpleView.STH ../include\DSurface.STH ../include\GMedium.STH ../include\DevGC.STH ../include\GC.STH ../include\Object.STH
-$(OUTDIR)TopView.$(O): TopView.st $(STCHDR) ../include\View.STH ../include\SimpleView.STH ../include\DSurface.STH ../include\GMedium.STH ../include\DevGC.STH ../include\GC.STH ../include\Object.STH
-$(OUTDIR)View.$(O): View.st $(STCHDR) ../include\SimpleView.STH ../include\DSurface.STH ../include\GMedium.STH ../include\DevGC.STH ../include\GC.STH ../include\Object.STH
-$(OUTDIR)ViewStyle.$(O): ViewStyle.st $(STCHDR) ../include\RsrcPack.STH ../include\Dict.STH ../include\Set.STH ../include\Coll.STH ../include\Object.STH
-$(OUTDIR)WEvent.$(O): WEvent.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)WGroup.$(O): WGroup.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)WSensor.$(O): WSensor.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)WTrans.$(O): WTrans.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)WinWorkstat.$(O): WinWorkstat.st $(STCHDR) ../include\DevWorkst.STH ../include\HostGraphicsDevice.STH ../include\GraphicsDevice.STH ../include\Object.STH
-$(OUTDIR)Workstat.$(O): Workstat.st $(STCHDR) ../include\Object.STH
-$(OUTDIR)XWorkstat.$(O): XWorkstat.st $(STCHDR) ../include\DevWorkst.STH ../include\HostGraphicsDevice.STH ../include\GraphicsDevice.STH ../include\Object.STH
-$(OUTDIR)WinWorkstat.$(O): WinWorkstat.st $(STCHDR) ../include\DevWorkst.STH ../include\HostGraphicsDevice.STH ../include\GraphicsDevice.STH ../include\Object.STH
+#
+# DO NOT EDIT
+# automatically generated from Make.proto
+#
+# $Header: /cvs/stx/stx/libview/bc.mak,v 1.25 1999-03-08 11:23:12 cg Exp $
+#
+TOP=..
+!INCLUDE $(TOP)\rules\stdHeader_nt
+LIBNAME=libview
+LIB_BASE=0x03400000
+STCOPT="+optinline -warnNonStandard"
+STCLOCALOPT=-package=stx:$(LIBNAME) $(COMMONSYMBOLS) $(SEPINITCODE) -varPrefix=$(LIBNAME)
+ALL: $(LIBDIR)\$(LIBNAME).lib $(BINDIR)\$(LIBNAME).dll
+OBJS=\
+ $(OUTDIR)GraphicsDevice.$(O) \
+ $(OUTDIR)HostGraphicsDevice.$(O) \
+ $(OUTDIR)DevWorkst.$(O) \
+ $(OUTDIR)Image.$(O) \
+ $(OUTDIR)Depth1Image.$(O) \
+ $(OUTDIR)Depth2Image.$(O) \
+ $(OUTDIR)Depth4Image.$(O) \
+ $(OUTDIR)Depth8Image.$(O) \
+ $(OUTDIR)Depth24Image.$(O) \
+ $(OUTDIR)ImageRdr.$(O) \
+ $(OUTDIR)Workstat.$(O) \
+ $(OUTDIR)Color.$(O) \
+ $(OUTDIR)Colormap.$(O) \
+ $(OUTDIR)FontDescr.$(O) \
+ $(OUTDIR)Font.$(O) \
+ $(OUTDIR)Cursor.$(O) \
+ $(OUTDIR)DevHandle.$(O) \
+ $(OUTDIR)GC.$(O) \
+ $(OUTDIR)DevGC.$(O) \
+ $(OUTDIR)GMedium.$(O) \
+ $(OUTDIR)Form.$(O) \
+ $(OUTDIR)DSurface.$(O) \
+ $(OUTDIR)SimpleView.$(O) \
+ $(OUTDIR)View.$(O) \
+ $(OUTDIR)TopView.$(O) \
+ $(OUTDIR)StdSysV.$(O) \
+ $(OUTDIR)ModalBox.$(O) \
+ $(OUTDIR)PopUpView.$(O) \
+ $(OUTDIR)ShadowV.$(O) \
+ $(OUTDIR)DRootView.$(O) \
+ $(OUTDIR)Controll.$(O) \
+ $(OUTDIR)WTrans.$(O) \
+ $(OUTDIR)WEvent.$(O) \
+ $(OUTDIR)WGroup.$(O) \
+ $(OUTDIR)WSensor.$(O) \
+ $(OUTDIR)SWSensor.$(O) \
+ $(OUTDIR)KeybdFwd.$(O) \
+ $(OUTDIR)KeybdMap.$(O) \
+ $(OUTDIR)RsrcPack.$(O) \
+ $(OUTDIR)ViewStyle.$(O) \
+ $(OUTDIR)Depth16Image.$(O) \
+ $(OUTDIR)Depth32Image.$(O) \
+ $(OUTDIR)ImageMask.$(O) \
+
+
+!INCLUDE $(TOP)\rules\stdRules_nt
+
+
+$(OUTDIR)GraphicsDevice.$(O): GraphicsDevice.st
+$(OUTDIR)HostGraphicsDevice.$(O): HostGraphicsDevice.st
+$(OUTDIR)DevWorkst.$(O): DevWorkst.st
+$(OUTDIR)Image.$(O): Image.st
+$(OUTDIR)Depth1Image.$(O): Depth1Image.st
+$(OUTDIR)Depth2Image.$(O): Depth2Image.st
+$(OUTDIR)Depth4Image.$(O): Depth4Image.st
+$(OUTDIR)Depth8Image.$(O): Depth8Image.st
+$(OUTDIR)Depth24Image.$(O): Depth24Image.st
+$(OUTDIR)ImageRdr.$(O): ImageRdr.st
+$(OUTDIR)Workstat.$(O): Workstat.st
+$(OUTDIR)Color.$(O): Color.st
+$(OUTDIR)Colormap.$(O): Colormap.st
+$(OUTDIR)FontDescr.$(O): FontDescr.st
+$(OUTDIR)Font.$(O): Font.st
+$(OUTDIR)Cursor.$(O): Cursor.st
+$(OUTDIR)DevHandle.$(O): DevHandle.st
+$(OUTDIR)GC.$(O): GC.st
+$(OUTDIR)DevGC.$(O): DevGC.st
+$(OUTDIR)GMedium.$(O): GMedium.st
+$(OUTDIR)Form.$(O): Form.st
+$(OUTDIR)DSurface.$(O): DSurface.st
+$(OUTDIR)SimpleView.$(O): SimpleView.st
+$(OUTDIR)View.$(O): View.st
+$(OUTDIR)TopView.$(O): TopView.st
+$(OUTDIR)StdSysV.$(O): StdSysV.st
+$(OUTDIR)ModalBox.$(O): ModalBox.st
+$(OUTDIR)PopUpView.$(O): PopUpView.st
+$(OUTDIR)ShadowV.$(O): ShadowV.st
+$(OUTDIR)DRootView.$(O): DRootView.st
+$(OUTDIR)Controll.$(O): Controll.st
+$(OUTDIR)WTrans.$(O): WTrans.st
+$(OUTDIR)WEvent.$(O): WEvent.st
+$(OUTDIR)WGroup.$(O): WGroup.st
+$(OUTDIR)WSensor.$(O): WSensor.st
+$(OUTDIR)SWSensor.$(O): SWSensor.st
+$(OUTDIR)KeybdFwd.$(O): KeybdFwd.st
+$(OUTDIR)KeybdMap.$(O): KeybdMap.st
+$(OUTDIR)RsrcPack.$(O): RsrcPack.st
+$(OUTDIR)ViewStyle.$(O): ViewStyle.st
+$(OUTDIR)Depth16Image.$(O): Depth16Image.st
+$(OUTDIR)Depth32Image.$(O): Depth32Image.st
+$(OUTDIR)ImageMask.$(O): ImageMask.st
+
+