bc.mak
changeset 2284 c6490fd1f1f3
parent 2245 7bd94dc0b1c6
child 2490 37b345e80766
--- a/bc.mak	Mon Aug 24 20:28:09 1998 +0200
+++ b/bc.mak	Thu Aug 27 13:06:14 1998 +0200
@@ -2,7 +2,7 @@
 # DO NOT EDIT 
 # automatically generated from Make.proto
 #
-# $Header: /cvs/stx/stx/libview/bc.mak,v 1.23 1998-08-14 15:36:09 cg Exp $
+# $Header: /cvs/stx/stx/libview/bc.mak,v 1.24 1998-08-27 11:06:14 cg Exp $
 #
 TOP=..
 !INCLUDE $(TOP)\rules\stdHeader_nt
@@ -105,56 +105,57 @@
 $(OUTDIR)ImageMask.$(O): ImageMask.st
 
 
-$(OUTDIR)AlphaMask.o: AlphaMask.st $(STCHDR)  ../include\Depth8Image.STH  ../include\Image.STH  ../include\Object.STH 
-$(OUTDIR)BitmapFont.o: BitmapFont.st $(STCHDR)  ../include\FontDescr.STH  ../include\Object.STH 
-$(OUTDIR)Border.o: Border.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)Color.o: Color.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)Colormap.o: Colormap.st $(STCHDR)  ../include\SeqColl.STH  ../include\Coll.STH  ../include\Object.STH 
-$(OUTDIR)ContrWMenu.o: ContrWMenu.st $(STCHDR)  ../include\Controll.STH  ../include\Object.STH 
-$(OUTDIR)Controll.o: Controll.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)Cursor.o: Cursor.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)DMedium.o: DMedium.st $(STCHDR)   
-$(OUTDIR)DRootView.o: DRootView.st $(STCHDR)  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
-$(OUTDIR)DSurface.o: DSurface.st $(STCHDR)  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH  ../include\DevHandle.STH 
-$(OUTDIR)Depth16Image.o: Depth16Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
-$(OUTDIR)Depth1Image.o: Depth1Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
-$(OUTDIR)Depth24Image.o: Depth24Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
-$(OUTDIR)Depth2Image.o: Depth2Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
-$(OUTDIR)Depth32Image.o: Depth32Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
-$(OUTDIR)Depth4Image.o: Depth4Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
-$(OUTDIR)Depth8Image.o: Depth8Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
-$(OUTDIR)DevGC.o: DevGC.st $(STCHDR)  ../include\GC.STH  ../include\Object.STH 
-$(OUTDIR)DevHandle.o: DevHandle.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)DevWorkst.o: DevWorkst.st $(STCHDR)  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
-$(OUTDIR)Font.o: Font.st $(STCHDR)  ../include\FontDescr.STH  ../include\Object.STH 
-$(OUTDIR)FontDescr.o: FontDescr.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)Form.o: Form.st $(STCHDR)  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH  ../include\DevHandle.STH 
-$(OUTDIR)GC.o: GC.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)GLXWorkstat.o: GLXWorkstat.st $(STCHDR)  ../include\XWorkstat.STH  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
-$(OUTDIR)GMedium.o: GMedium.st $(STCHDR)  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
-$(OUTDIR)GraphAttr.o: GraphAttr.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)GraphicsDevice.o: GraphicsDevice.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)HostGraphicsDevice.o: HostGraphicsDevice.st $(STCHDR)  ../include\GraphicsDevice.STH  ../include\Object.STH 
-$(OUTDIR)Image.o: Image.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)ImageMask.o: ImageMask.st $(STCHDR)  ../include\Depth1Image.STH  ../include\Image.STH  ../include\Object.STH 
-$(OUTDIR)ImageRdr.o: ImageRdr.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)KeybdFwd.o: KeybdFwd.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)KeybdMap.o: KeybdMap.st $(STCHDR)  ../include\IdDict.STH  ../include\Dict.STH  ../include\Set.STH  ../include\Coll.STH  ../include\Object.STH 
-$(OUTDIR)ModalBox.o: ModalBox.st $(STCHDR)  ../include\StdSysV.STH  ../include\TopView.STH  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
-$(OUTDIR)NXWorkst.o: NXWorkst.st $(STCHDR)  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
-$(OUTDIR)PopUpView.o: PopUpView.st $(STCHDR)  ../include\TopView.STH  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
-$(OUTDIR)RsrcPack.o: RsrcPack.st $(STCHDR)  ../include\Dict.STH  ../include\Set.STH  ../include\Coll.STH  ../include\Object.STH 
-$(OUTDIR)SWSensor.o: SWSensor.st $(STCHDR)  ../include\WSensor.STH  ../include\Object.STH 
-$(OUTDIR)ShadowV.o: ShadowV.st $(STCHDR)  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
-$(OUTDIR)SimpleView.o: SimpleView.st $(STCHDR)  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
-$(OUTDIR)StdSysV.o: StdSysV.st $(STCHDR)  ../include\TopView.STH  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
-$(OUTDIR)TopView.o: TopView.st $(STCHDR)  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
-$(OUTDIR)View.o: View.st $(STCHDR)  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
-$(OUTDIR)ViewStyle.o: ViewStyle.st $(STCHDR)  ../include\RsrcPack.STH  ../include\Dict.STH  ../include\Set.STH  ../include\Coll.STH  ../include\Object.STH 
-$(OUTDIR)WEvent.o: WEvent.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)WGroup.o: WGroup.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)WSensor.o: WSensor.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)WTrans.o: WTrans.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)WinWorkstat.o: WinWorkstat.st $(STCHDR)  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
-$(OUTDIR)Workstat.o: Workstat.st $(STCHDR)  ../include\Object.STH 
-$(OUTDIR)XWorkstat.o: XWorkstat.st $(STCHDR)  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)AlphaMask.$(O): AlphaMask.st $(STCHDR)  ../include\Depth8Image.STH  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)BitmapFont.$(O): BitmapFont.st $(STCHDR)  ../include\FontDescr.STH  ../include\Object.STH 
+$(OUTDIR)Border.$(O): Border.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)Color.$(O): Color.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)Colormap.$(O): Colormap.st $(STCHDR)  ../include\SeqColl.STH  ../include\Coll.STH  ../include\Object.STH 
+$(OUTDIR)ContrWMenu.$(O): ContrWMenu.st $(STCHDR)  ../include\Controll.STH  ../include\Object.STH 
+$(OUTDIR)Controll.$(O): Controll.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)Cursor.$(O): Cursor.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)DMedium.$(O): DMedium.st $(STCHDR)   
+$(OUTDIR)DRootView.$(O): DRootView.st $(STCHDR)  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)DSurface.$(O): DSurface.st $(STCHDR)  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH  ../include\DevHandle.STH 
+$(OUTDIR)Depth16Image.$(O): Depth16Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth1Image.$(O): Depth1Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth24Image.$(O): Depth24Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth2Image.$(O): Depth2Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth32Image.$(O): Depth32Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth4Image.$(O): Depth4Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)Depth8Image.$(O): Depth8Image.st $(STCHDR)  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)DevGC.$(O): DevGC.st $(STCHDR)  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)DevHandle.$(O): DevHandle.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)DevWorkst.$(O): DevWorkst.st $(STCHDR)  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)Font.$(O): Font.st $(STCHDR)  ../include\FontDescr.STH  ../include\Object.STH 
+$(OUTDIR)FontDescr.$(O): FontDescr.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)Form.$(O): Form.st $(STCHDR)  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH  ../include\DevHandle.STH 
+$(OUTDIR)GC.$(O): GC.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)GLXWorkstat.$(O): GLXWorkstat.st $(STCHDR)  ../include\XWorkstat.STH  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)GMedium.$(O): GMedium.st $(STCHDR)  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)GraphAttr.$(O): GraphAttr.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)GraphicsDevice.$(O): GraphicsDevice.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)HostGraphicsDevice.$(O): HostGraphicsDevice.st $(STCHDR)  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)Image.$(O): Image.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)ImageMask.$(O): ImageMask.st $(STCHDR)  ../include\Depth1Image.STH  ../include\Image.STH  ../include\Object.STH 
+$(OUTDIR)ImageRdr.$(O): ImageRdr.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)KeybdFwd.$(O): KeybdFwd.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)KeybdMap.$(O): KeybdMap.st $(STCHDR)  ../include\IdDict.STH  ../include\Dict.STH  ../include\Set.STH  ../include\Coll.STH  ../include\Object.STH 
+$(OUTDIR)ModalBox.$(O): ModalBox.st $(STCHDR)  ../include\StdSysV.STH  ../include\TopView.STH  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)NXWorkst.$(O): NXWorkst.st $(STCHDR)  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)PopUpView.$(O): PopUpView.st $(STCHDR)  ../include\TopView.STH  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)RsrcPack.$(O): RsrcPack.st $(STCHDR)  ../include\Dict.STH  ../include\Set.STH  ../include\Coll.STH  ../include\Object.STH 
+$(OUTDIR)SWSensor.$(O): SWSensor.st $(STCHDR)  ../include\WSensor.STH  ../include\Object.STH 
+$(OUTDIR)ShadowV.$(O): ShadowV.st $(STCHDR)  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)SimpleView.$(O): SimpleView.st $(STCHDR)  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)StdSysV.$(O): StdSysV.st $(STCHDR)  ../include\TopView.STH  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)TopView.$(O): TopView.st $(STCHDR)  ../include\View.STH  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)View.$(O): View.st $(STCHDR)  ../include\SimpleView.STH  ../include\DSurface.STH  ../include\GMedium.STH  ../include\DevGC.STH  ../include\GC.STH  ../include\Object.STH 
+$(OUTDIR)ViewStyle.$(O): ViewStyle.st $(STCHDR)  ../include\RsrcPack.STH  ../include\Dict.STH  ../include\Set.STH  ../include\Coll.STH  ../include\Object.STH 
+$(OUTDIR)WEvent.$(O): WEvent.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)WGroup.$(O): WGroup.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)WSensor.$(O): WSensor.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)WTrans.$(O): WTrans.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)WinWorkstat.$(O): WinWorkstat.st $(STCHDR)  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)Workstat.$(O): Workstat.st $(STCHDR)  ../include\Object.STH 
+$(OUTDIR)XWorkstat.$(O): XWorkstat.st $(STCHDR)  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH 
+$(OUTDIR)WinWorkstat.$(O): WinWorkstat.st $(STCHDR)  ../include\DevWorkst.STH  ../include\HostGraphicsDevice.STH  ../include\GraphicsDevice.STH  ../include\Object.STH