--- a/styles/greenPC.style Mon Aug 19 18:25:50 2002 +0200
+++ b/styles/greenPC.style Mon Aug 19 18:26:47 2002 +0200
@@ -10,7 +10,7 @@
; On my SGI, this one looks great; on VGA's, the colors come out
; a bit too dark.
;
-; $Header: /cvs/stx/stx/libview/styles/greenPC.style,v 1.8 2000-08-16 14:24:30 ca Exp $
+; $Header: /cvs/stx/stx/libview/styles/greenPC.style,v 1.9 2002-08-19 16:26:47 cg Exp $
#if Screen current hasGreyscales
wooden (Smalltalk imageFromFileNamed:'bitmaps/wood2H.tiff' inPackage:'stx:libwidg3')
@@ -25,6 +25,7 @@
lightColor =woodColor lightened
shadowColor =woodColor darkened darkened
mediumColor =woodColor darkened
+
#endif
#include 'motif.common'
@@ -36,28 +37,40 @@
#endif
#if Screen current hasGreyscales
-buttonActiveForegroundColor Color white
-buttonActiveBackgroundColor =granite
-buttonForegroundColor Color grey:80
-buttonBackgroundColor =granite
+button.activeForegroundColor Color white
+button.activeBackgroundColor =granite
+button.foregroundColor Color grey:80
+button.backgroundColor =granite
+
+radioButton.backgroundColor =wooden
+radioButton.foregroundColor Color black "Color grey:80"
-labelForegroundColor Color black
+label.foregroundColor Color black
+
+arrowButton.activeForegroundColor Color white
+arrowButton.foregroundColor Color grey:80
-arrowButtonActiveForegroundColor Color white
-arrowButtonForegroundColor Color grey:80
+scroller.thumbColor =granite "Color black"
+scroller.viewBackground =wooden
+scroller.ghostColor =shadowColor
+scroller.ghostLevel -1
-scrollerThumbColor Color black
-scrollerViewBackground =wooden
-scrollerGhostColor =shadowColor
-scrollerGhostLevel -1
-
-selectionHilightFrameColor Color white
-selectionDisabledForegroundColor Color grey:20 "need darker grey for more contrast"
+selection.hilightFrameColor Color white
+; selection.disabledForegroundColor Color grey:20 "need darker grey for more contrast"
+selection.disabledForegroundColor =woodColor lightened
+menu.disabledForegroundColor =woodColor lightened
+button.disabledForegroundColor =woodColor lightened
-menuViewBackground =wooden
-menuHilightFrameColor Color white
-menuHilightForegroundColor =wooden
-menuHilightBackgroundColor Color black
+menu.viewBackground =wooden
+menu.hilightFrameColor Color white
+menu.hilightForegroundColor =wooden
+menu.hilightBackgroundColor Color black
-editFieldBackgroundColor Color red:100 green:75 blue:75
+; editField.backgroundColor Color red:100 green:75 blue:75
+editField.backgroundColor =woodColor lightened lightened
+
+html.backgroundColor =woodColor lightened lightened lightened
+html.anchorForegroundColor =woodColor darkened
+html.visitedAnchorForegroundColor =woodColor
+
#endif
--- a/styles/iris.common Mon Aug 19 18:25:50 2002 +0200
+++ b/styles/iris.common Mon Aug 19 18:26:47 2002 +0200
@@ -3,7 +3,7 @@
; silicon graphics style
; (somwehat like motif, but with smooth edges and bells&whistles)
;
-; $Header: /cvs/stx/stx/libview/styles/iris.common,v 1.14 2000-08-16 14:24:30 ca Exp $
+; $Header: /cvs/stx/stx/libview/styles/iris.common,v 1.15 2002-08-19 16:26:47 cg Exp $
is3D true
@@ -148,7 +148,8 @@
pullDownMenu.font =menu.font
pullDownMenu.menuLevel 2
-pullDownMenu.level 0
+pullDownMenu.level 1
+;; pullDownMenu.level 0
pullDownMenu.hilightLevel 2
pullDownMenu.edgeStyle #soft
--- a/styles/iris_GB.style Mon Aug 19 18:25:50 2002 +0200
+++ b/styles/iris_GB.style Mon Aug 19 18:26:47 2002 +0200
@@ -5,7 +5,7 @@
; to make the ST/X views fit nicely into an existing
; application.
;
-; $Header: /cvs/stx/stx/libview/styles/iris_GB.style,v 1.6 1999-10-27 13:28:02 stefan Exp $
+; $Header: /cvs/stx/stx/libview/styles/iris_GB.style,v 1.7 2002-08-19 16:26:47 cg Exp $
comment 'Silicon graphics'' Iris look alike; brownish colors'
@@ -64,11 +64,11 @@
#endif
#if Screen current hasColors
-; editField.backgroundColor Color wheat
-editField.backgroundColor Color wheat
+; editField.backgroundColor Color name:'wheat'
+editField.backgroundColor Color name:'wheat'
editField.selectionBackgroundColor Color white
pullDownMenu.hilightForegroundColor Color black.
-pullDownMenu.hilightBackgroundColor Color wheat.
+pullDownMenu.hilightBackgroundColor Color name:'wheat'.
editField.selectionForegroundColor Color black
#endif
@@ -88,8 +88,11 @@
checkToggle.checkColor Color red
checkToggle.bitmapFile 'CheckOnColor.xpm'
checkToggle.labelOverMargin true
+
radioButton.showLamp false
radioButton.style #iris
+radioButton.backgroundColor =viewGrey
+radioButton.activeBackgroundColor =viewGrey
#endif
scroller.level -1
@@ -116,7 +119,7 @@
button.disabledForegroundColor Color grey
#if Screen current hasGreyscales
button.enteredBackgroundColor =gbBrownActive
-button.activeBackgroundColor Color wheat
+button.activeBackgroundColor Color name:'wheat'
button.activeForegroundColor Color black
#else
button.enteredBackgroundColor Color white
@@ -138,7 +141,7 @@
#endif
pullDownMenu.font =menuFont
-pullDownMenu.level 0
+pullDownMenu.level 1
pullDownMenu.hilightLevel 2
pullDownMenu.edgeStyle #soft
--- a/styles/iris_ncd2.style Mon Aug 19 18:25:50 2002 +0200
+++ b/styles/iris_ncd2.style Mon Aug 19 18:26:47 2002 +0200
@@ -3,7 +3,7 @@
; silicon graphics style, brownish with large fonts
; a customer style.(for NCD x-terminals)
;
-; $Header: /cvs/stx/stx/libview/styles/iris_ncd2.style,v 1.2 1999-10-27 13:28:02 stefan Exp $
+; $Header: /cvs/stx/stx/libview/styles/iris_ncd2.style,v 1.3 2002-08-19 16:26:47 cg Exp $
#include 'iris_GB.style'
@@ -14,7 +14,7 @@
#endif
#if Screen current hasGreyscales
-viewGrey Color gbBrown
+viewGrey =gbBrown
#else
viewGrey Color white
lightColor Color grey:50
--- a/styles/mswindows95.style Mon Aug 19 18:25:50 2002 +0200
+++ b/styles/mswindows95.style Mon Aug 19 18:26:47 2002 +0200
@@ -1,6 +1,6 @@
; View defaultStyle:#mswindows95
;
-; $Header: /cvs/stx/stx/libview/styles/mswindows95.style,v 1.36 2001-12-08 12:05:19 cg Exp $
+; $Header: /cvs/stx/stx/libview/styles/mswindows95.style,v 1.37 2002-08-19 16:26:47 cg Exp $
comment 'win95 lookalike'
@@ -137,7 +137,8 @@
menu.buttonItemSpace 2
pullDownMenu.separatingLines false
-pullDownMenu.level 0
+;; pullDownMenu.level 0
+pullDownMenu.level 1
pullDownMenu.menuLevel 1
selection.hilightStyle #win95
--- a/styles/oldStyles/fun_motif.style Mon Aug 19 18:25:50 2002 +0200
+++ b/styles/oldStyles/fun_motif.style Mon Aug 19 18:26:47 2002 +0200
@@ -2,10 +2,12 @@
;
; like motif, but with different viewbackground
;
-; $Header: /cvs/stx/stx/libview/styles/oldStyles/fun_motif.style,v 1.9 2000-08-16 14:27:26 ca Exp $
+; $Header: /cvs/stx/stx/libview/styles/oldStyles/fun_motif.style,v 1.10 2002-08-19 16:26:47 cg Exp $
-#include 'motif.style'
+shadowColor Color grey:20
+
+#include 'motif.common'
comment 'Fun style. Like motif with rocky viewbackground,\nice buttons and menu highlightning.\May be too dark on some displays'
@@ -22,7 +24,8 @@
button.backgroundColor =wooden
button.activeBackgroundColor =wooden
-button.shadowColor =averageColor darkened
+; button.shadowColor =averageColor darkened
+button.shadowColor =shadowColor
button.lightColor =buttonLightColor
button.disabledForegroundColor =disabledGrey
--- a/styles/os2.style Mon Aug 19 18:25:50 2002 +0200
+++ b/styles/os2.style Mon Aug 19 18:26:47 2002 +0200
@@ -2,7 +2,7 @@
;
; this is not yet completed
;
-; $Header: /cvs/stx/stx/libview/styles/os2.style,v 1.18 1999-10-27 13:28:03 stefan Exp $
+; $Header: /cvs/stx/stx/libview/styles/os2.style,v 1.19 2002-08-19 16:26:47 cg Exp $
comment 'OS/2 look alike'
@@ -155,7 +155,8 @@
pullDownMenu.font =fatFont
pullDownMenu.separatingLines false
-pullDownMenu.level 0
+;; pullDownMenu.level 0
+pullDownMenu.level 1
pullDownMenu.hilightLevel -1
#if Screen current hasGrayscales
pullDownMenu.hilightForegroundColor Color black
--- a/styles/st80.style Mon Aug 19 18:25:50 2002 +0200
+++ b/styles/st80.style Mon Aug 19 18:26:47 2002 +0200
@@ -2,7 +2,7 @@
;
; simulation of the old st80 style - looks somewhat like os2
;
-; $Header: /cvs/stx/stx/libview/styles/st80.style,v 1.26 1999-10-27 13:28:03 stefan Exp $
+; $Header: /cvs/stx/stx/libview/styles/st80.style,v 1.27 2002-08-19 16:26:47 cg Exp $
comment 'old `ST80'' 3D look alike'
@@ -119,7 +119,8 @@
pullDownMenu.font =variableBoldFont
pullDownMenu.viewBackground =viewGrey
-pullDownMenu.level 0
+;; pullDownMenu.level 0
+pullDownMenu.level 1
pullDownMenu.hilightLevel -1
pullDownMenu.hilightBackgroundColor Color grey
pullDownMenu.separatingLines false