*** empty log message ***
authorClaus Gittinger <cg@exept.de>
Mon, 27 Jan 1997 18:58:38 +0100
changeset 1285 480d1ecb9d61
parent 1284 d17f4d91174d
child 1286 f7c2ac67388b
*** empty log message ***
Make.proto
--- a/Make.proto	Mon Jan 27 18:52:35 1997 +0100
+++ b/Make.proto	Mon Jan 27 18:58:38 1997 +0100
@@ -1,4 +1,4 @@
-# $Header: /cvs/stx/stx/libview/Make.proto,v 1.80 1997-01-16 22:22:32 cg Exp $
+# $Header: /cvs/stx/stx/libview/Make.proto,v 1.81 1997-01-27 17:58:38 cg Exp $
 #
 # -------------- no need to change anything below ----------
 
@@ -41,6 +41,8 @@
 	mv ttt liblist.stc
 
 SMALLOBJFILES= \
+	    GraphicsDevice.$(O) \
+	    HostGraphicsDevice.$(O) \
 	    DevWorkst.$(O) \
 	    Image.$(O) \
 	    Depth1Image.$(O) Depth2Image.$(O) Depth4Image.$(O) \
@@ -52,6 +54,8 @@
 	    $(WORKSTAT2).$(O)
 
 REQUIREDOBJS=                                             \
+	    GraphicsDevice.$(O) 			  \
+	    HostGraphicsDevice.$(O) 			  \
 	    DevWorkst.$(O)                                \
 	    Image.$(O)                                    \
 	      Depth1Image.$(O)                            \
@@ -278,93 +282,63 @@
 	    fi
 
 # BEGINMAKEDEPEND --- do not remove this line; make depend needs it 
-ActiveHelp.o: ActiveHelp.st $(STCHDR) ../include/EventListener.H ../include/Object.H
-ActiveHelpView.o: ActiveHelpView.st $(STCHDR) ../include/View.H ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
-AlignOrg.o: AlignOrg.st $(STCHDR) ../include/LayoutOrg.H ../include/Layout.H ../include/Object.H
-AppControl.o: AppControl.st $(STCHDR)
-AppModel.o: AppModel.st $(STCHDR) ../include/Model.H ../include/Object.H
-AspctAdptr.o: AspctAdptr.st $(STCHDR) ../include/ProtAdptr.H ../include/ValModel.H ../include/Model.H ../include/Object.H
-BuffValHldr.o: BuffValHldr.st $(STCHDR) ../include/ValHolder.H ../include/ValModel.H ../include/Model.H ../include/Object.H
-ClrValue.o: ClrValue.st $(STCHDR) ../include/Color.H ../include/Object.H
-Color.o: Color.st $(STCHDR) ../include/Object.H
-Colormap.o: Colormap.st $(STCHDR) ../include/SeqColl.H ../include/Coll.H ../include/Object.H
-ContrWMenu.o: ContrWMenu.st $(STCHDR) ../include/Controll.H ../include/Object.H
-Controll.o: Controll.st $(STCHDR) ../include/Object.H
-ConvValue.o: ConvValue.st $(STCHDR) ../include/ValHolder.H ../include/ValModel.H ../include/Model.H ../include/Object.H
-Cursor.o: Cursor.st $(STCHDR) ../include/Object.H
-DObject.o: DObject.st $(STCHDR) ../include/Object.H
-DRootView.o: DRootView.st $(STCHDR) ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
-DSurface.o: DSurface.st $(STCHDR) ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
-Depth1Image.o: Depth1Image.st $(STCHDR) ../include/Image.H ../include/Object.H
-Depth24Image.o: Depth24Image.st $(STCHDR) ../include/Image.H ../include/Object.H
-Depth2Image.o: Depth2Image.st $(STCHDR) ../include/Image.H ../include/Object.H
-Depth4Image.o: Depth4Image.st $(STCHDR) ../include/Image.H ../include/Object.H
-Depth8Image.o: Depth8Image.st $(STCHDR) ../include/Image.H ../include/Object.H
-Depth16Image.o: Depth16Image.st $(STCHDR) ../include/Image.H ../include/Object.H
-DevColorH.o: DevColorH.st $(STCHDR) ../include/Object.H
-DevGC.o: DevGC.st $(STCHDR) ../include/Object.H
-DevFormH.o: DevFormH.st $(STCHDR) ../include/DevHandle.H ../include/Object.H
-DevHandle.o: DevHandle.st $(STCHDR) ../include/Object.H
-DevViewH.o: DevViewH.st $(STCHDR) ../include/DevHandle.H ../include/Object.H
-DevWorkst.o: DevWorkst.st $(STCHDR) ../include/Object.H
-EventListener.o: EventListener.st $(STCHDR) ../include/Object.H
-FaceReader.o: FaceReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
-Font.o: Font.st $(STCHDR) ../include/FontDescr.H ../include/Object.H
-FontDescr.o: FontDescr.st $(STCHDR) ../include/Object.H
-Form.o: Form.st $(STCHDR) ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
-GC.o: GC.st $(STCHDR) ../include/Object.H
-GIFReader.o: GIFReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
-GLXWorkstat.o: GLXWorkstat.st $(STCHDR) ../include/XWorkstat.H ../include/DevWorkst.H ../include/Object.H
-GMedium.o: GMedium.st $(STCHDR) ../include/Object.H
-GraphAttr.o: GraphAttr.st $(STCHDR) ../include/Object.H
-HersheyFont.o: HersheyFont.st $(STCHDR) ../include/Font.H ../include/FontDescr.H ../include/Object.H
-Image.o: Image.st $(STCHDR) ../include/Object.H
-ImageRdr.o: ImageRdr.st $(STCHDR) ../include/Object.H
-InputView.o: InputView.st $(STCHDR) ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
-JPEGReader.o: JPEGReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
-KeybdFwd.o: KeybdFwd.st $(STCHDR) ../include/Object.H
-KeybdMap.o: KeybdMap.st $(STCHDR) ../include/IdDict.H ../include/Dict.H ../include/Set.H ../include/Coll.H ../include/Object.H
-Layout.o: Layout.st $(STCHDR) ../include/Object.H
-LayoutFrm.o: LayoutFrm.st $(STCHDR) ../include/LayoutOrg.H ../include/Layout.H ../include/Object.H
-LayoutOrg.o: LayoutOrg.st $(STCHDR) ../include/Layout.H ../include/Object.H
-ModalBox.o: ModalBox.st $(STCHDR) ../include/StdSysV.H ../include/TopView.H ../include/View.H ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
-Model.o: Model.st $(STCHDR) ../include/Object.H
-NXWorkst.o: NXWorkst.st $(STCHDR) ../include/DevWorkst.H ../include/Object.H
-NewGC.o: NewGC.st $(STCHDR) ../include/Object.H
-OGLWorkstat.o: OGLWorkstat.st $(STCHDR) ../include/XWorkstat.H ../include/DevWorkst.H ../include/Object.H
-PBMReader.o: PBMReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
-PCXReader.o: PCXReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
-Plug.o: Plug.st $(STCHDR) ../include/Model.H ../include/Object.H
-PlugAdptr.o: PlugAdptr.st $(STCHDR) ../include/ValModel.H ../include/Model.H ../include/Object.H
-PopUpView.o: PopUpView.st $(STCHDR) ../include/TopView.H ../include/View.H ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
-PrintConv.o: PrintConv.st $(STCHDR) ../include/Object.H
-ProtAdptr.o: ProtAdptr.st $(STCHDR) ../include/ValModel.H ../include/Model.H ../include/Object.H
-RsrcPack.o: RsrcPack.st $(STCHDR) ../include/Dict.H ../include/Set.H ../include/Coll.H ../include/Object.H
-STFormRdr.o: STFormRdr.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
+ActiveHelp.$(O): ActiveHelp.st $(STCHDR) ../include/EventListener.H ../include/Object.H
+ActiveHelpView.$(O): ActiveHelpView.st $(STCHDR) ../include/View.H ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
+Color.$(O): Color.st $(STCHDR) ../include/Object.H
+Colormap.$(O): Colormap.st $(STCHDR) ../include/SeqColl.H ../include/Coll.H ../include/Object.H
+ContrWMenu.$(O): ContrWMenu.st $(STCHDR) ../include/Controll.H ../include/Object.H
+Controll.$(O): Controll.st $(STCHDR) ../include/Object.H
+Cursor.$(O): Cursor.st $(STCHDR) ../include/Object.H
+DObject.$(O): DObject.st $(STCHDR) ../include/Object.H
+DRootView.$(O): DRootView.st $(STCHDR) ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
+DSurface.$(O): DSurface.st $(STCHDR) ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
+Depth1Image.$(O): Depth1Image.st $(STCHDR) ../include/Image.H ../include/Object.H
+Depth24Image.$(O): Depth24Image.st $(STCHDR) ../include/Image.H ../include/Object.H
+Depth2Image.$(O): Depth2Image.st $(STCHDR) ../include/Image.H ../include/Object.H
+Depth4Image.$(O): Depth4Image.st $(STCHDR) ../include/Image.H ../include/Object.H
+Depth8Image.$(O): Depth8Image.st $(STCHDR) ../include/Image.H ../include/Object.H
+Depth16Image.$(O): Depth16Image.st $(STCHDR) ../include/Image.H ../include/Object.H
+DevColorH.$(O): DevColorH.st $(STCHDR) ../include/Object.H
+DevGC.$(O): DevGC.st $(STCHDR) ../include/Object.H
+DevFormH.$(O): DevFormH.st $(STCHDR) ../include/DevHandle.H ../include/Object.H
+DevHandle.$(O): DevHandle.st $(STCHDR) ../include/Object.H
+DevViewH.$(O): DevViewH.st $(STCHDR) ../include/DevHandle.H ../include/Object.H
+DevWorkst.$(O): DevWorkst.st $(STCHDR) ../include/Object.H
+Font.$(O): Font.st $(STCHDR) ../include/FontDescr.H ../include/Object.H
+FontDescr.$(O): FontDescr.st $(STCHDR) ../include/Object.H
+Form.$(O): Form.st $(STCHDR) ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
+GC.$(O): GC.st $(STCHDR) ../include/Object.H
+GLXWorkstat.$(O): GLXWorkstat.st $(STCHDR) ../include/XWorkstat.H ../include/DevWorkst.H ../include/Object.H
+GMedium.$(O): GMedium.st $(STCHDR) ../include/Object.H
+GraphAttr.$(O): GraphAttr.st $(STCHDR) ../include/Object.H
+GraphicsDevice.$(O): GraphicsDevice.st $(STCHDR) ../include/Object.H
+HostGraphicsDevice.$(O): HostGraphicsDevice.st $(STCHDR) ../include/Object.H
+HersheyFont.$(O): HersheyFont.st $(STCHDR) ../include/Font.H ../include/FontDescr.H ../include/Object.H
+Image.$(O): Image.st $(STCHDR) ../include/Object.H
+ImageRdr.$(O): ImageRdr.st $(STCHDR) ../include/Object.H
+InputView.$(O): InputView.st $(STCHDR) ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
+KeybdFwd.$(O): KeybdFwd.st $(STCHDR) ../include/Object.H
+KeybdMap.$(O): KeybdMap.st $(STCHDR) ../include/IdDict.H ../include/Dict.H ../include/Set.H ../include/Coll.H ../include/Object.H
+ModalBox.$(O): ModalBox.st $(STCHDR) ../include/StdSysV.H ../include/TopView.H ../include/View.H ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
+Model.$(O): Model.st $(STCHDR) ../include/Object.H
+NXWorkst.$(O): NXWorkst.st $(STCHDR) ../include/DevWorkst.H ../include/Object.H
+NewGC.$(O): NewGC.st $(STCHDR) ../include/Object.H
+OGLWorkstat.$(O): OGLWorkstat.st $(STCHDR) ../include/XWorkstat.H ../include/DevWorkst.H ../include/Object.H
+PopUpView.$(O): PopUpView.st $(STCHDR) ../include/TopView.H ../include/View.H ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
+RsrcPack.$(O): RsrcPack.st $(STCHDR) ../include/Dict.H ../include/Set.H ../include/Coll.H ../include/Object.H
 SWSensor.$(O): SWSensor.st $(STCHDR) ../include/Object.H
-ShadowV.o: ShadowV.st $(STCHDR) ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
-SimpleView.o: SimpleView.st $(STCHDR) ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
-StdSysC.o: StdSysC.st $(STCHDR) ../include/Controll.H ../include/Object.H
-StdSysV.o: StdSysV.st $(STCHDR) ../include/TopView.H ../include/View.H ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
-SunReader.o: SunReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
-TIFFRdr.o: TIFFRdr.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
-TargaReader.o: TargaReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
-TopView.o: TopView.st $(STCHDR) ../include/View.H ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
-TriggerVal.o: TriggerVal.st $(STCHDR) ../include/ValHolder.H ../include/ValModel.H ../include/Model.H ../include/Object.H
-UIBuilder.o: UIBuilder.st $(STCHDR) ../include/WinBuilder.H ../include/Object.H
-ValHolder.o: ValHolder.st $(STCHDR) ../include/ValModel.H ../include/Model.H ../include/Object.H
-ValModel.o: ValModel.st $(STCHDR) ../include/Model.H ../include/Object.H
-View.o: View.st $(STCHDR) ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
-ViewStyle.o: ViewStyle.st $(STCHDR) ../include/RsrcPack.H ../include/Dict.H ../include/Set.H ../include/Coll.H ../include/Object.H
-WEvent.o: WEvent.st $(STCHDR) ../include/Object.H
-WGroup.o: WGroup.st $(STCHDR) ../include/Object.H
-WSensor.o: WSensor.st $(STCHDR) ../include/Object.H
-WTrans.o: WTrans.st $(STCHDR) ../include/Object.H
-WinBuilder.o: WinBuilder.st $(STCHDR) ../include/Object.H
-WinIconRdr.o: WinIconRdr.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
-Workstat.o: Workstat.st $(STCHDR) ../include/Object.H
-XBMReader.o: XBMReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
-XPMReader.o: XPMReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
-XWDReader.o: XWDReader.st $(STCHDR) ../include/ImageRdr.H ../include/Object.H
-XWorkstat.o: XWorkstat.st $(STCHDR) ../include/DevWorkst.H ../include/Object.H
+ShadowV.$(O): ShadowV.st $(STCHDR) ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
+SimpleView.$(O): SimpleView.st $(STCHDR) ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
+StdSysC.$(O): StdSysC.st $(STCHDR) ../include/Controll.H ../include/Object.H
+StdSysV.$(O): StdSysV.st $(STCHDR) ../include/TopView.H ../include/View.H ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
+TopView.$(O): TopView.st $(STCHDR) ../include/View.H ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
+View.$(O): View.st $(STCHDR) ../include/SimpleView.H ../include/DSurface.H ../include/DevGC.H ../include/GMedium.H ../include/GC.H ../include/Object.H
+ViewStyle.$(O): ViewStyle.st $(STCHDR) ../include/RsrcPack.H ../include/Dict.H ../include/Set.H ../include/Coll.H ../include/Object.H
+WEvent.$(O): WEvent.st $(STCHDR) ../include/Object.H
+WGroup.$(O): WGroup.st $(STCHDR) ../include/Object.H
+WSensor.$(O): WSensor.st $(STCHDR) ../include/Object.H
+WTrans.$(O): WTrans.st $(STCHDR) ../include/Object.H
+WinBuilder.$(O): WinBuilder.st $(STCHDR) ../include/Object.H
+Workstat.$(O): Workstat.st $(STCHDR) ../include/Object.H
+XWorkstat.$(O): XWorkstat.st $(STCHDR) ../include/DevWorkst.H ../include/Object.H
 # ENDMAKEDEPEND --- do not remove this line