*** empty log message ***
authorClaus Gittinger <cg@exept.de>
Sun, 31 Dec 1995 00:35:09 +0100
changeset 150 ae2b682713ea
parent 149 915a83c78dab
child 151 52559e506a7e
*** empty log message ***
Make.proto
bc.mak
nt.def
nt.mak
--- a/Make.proto	Fri Dec 22 12:26:34 1995 +0100
+++ b/Make.proto	Sun Dec 31 00:35:09 1995 +0100
@@ -1,4 +1,4 @@
-# $Header: /cvs/stx/stx/libview2/Make.proto,v 1.6 1995-12-22 11:26:34 cg Exp $
+# $Header: /cvs/stx/stx/libview2/Make.proto,v 1.7 1995-12-30 23:35:09 cg Exp $
 #
 # -------------- no need to change anything below ----------
 
@@ -22,7 +22,7 @@
 	  PCXReader.$(O)                                \
 	  XPMReader.$(O)                                \
 	  XWDReader.$(O)                                \
-	  STFormReader.$(O)                             \
+	  STFormRdr.$(O)                                \
 	  TargaReader.$(O)                              \
 	  FaceReader.$(O)                             
 
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/bc.mak	Sun Dec 31 00:35:09 1995 +0100
@@ -0,0 +1,187 @@
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+!IF "$(CFG)" == ""
+CFG=Win32 Debug
+!MESSAGE No configuration specified.  Defaulting to Win32 Debug.
+!ENDIF 
+
+!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
+!MESSAGE Invalid configuration "$(CFG)" specified.
+!MESSAGE You can specify a configuration when running NMAKE on this makefile
+!MESSAGE by defining the macro CFG on the command line.  For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "nt.mak" CFG="Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE 
+!ERROR An invalid configuration is specified.
+!ENDIF 
+
+################################################################################
+# Begin Project
+# PROP Target_Last_Scanned "Win32 Debug"
+CPP=cl.exe
+RSC=rc.exe
+
+BINDIR=..\bin
+LIBDIR=..\lib
+
+ALL : libview2
+
+libview2: $(LIBDIR)\libview2.lib $(BINDIR)\libview2.dll
+
+$(LIBDIR) : 
+	if not exist $(LIBDIR)/nul mkdir $(LIBDIR)
+
+
+!IF  "$(CFG)" == "Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "WinDebug"
+# PROP BASE Intermediate_Dir "WinDebug"
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "WinDebug"
+# PROP Intermediate_Dir "WinDebug"
+OUTDIR=.\WinDebug
+INTDIR=.\WinDebug
+
+$(OUTDIR) : 
+    if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
+
+DEFS=/D"DEBUG" /D"WIN32" /D"_CONSOLE"
+O=obj
+
+# ADD BASE CPP /nologo /W3 /GX /Zi /YX /Od /D "WIN32" /D "DEBUG" /D "_CONSOLE" /FR /c
+# ADD CPP /nologo /W3 /GX /Zi /YX /Ob1 /I "..\include" /D "DEBUG" /D "WIN32" /D "_CONSOLE" /FR /c
+# SUBTRACT CPP /WX
+CPP_PROJ=/nologo /W3 /GX /Zi /YX /Ob1 /I "..\include" $(DEFS) /FR$(INTDIR)/\
+ /Fp$(OUTDIR)/"libview2nt.pch" /Fo$(INTDIR)/ /Fd$(OUTDIR)/"libview2nt.pdb" /c 
+CPP_OBJS=.\WinDebug/
+# ADD BASE RSC /l 0x409 /d "DEBUG"
+# ADD RSC /l 0x409 /d "DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+.\WinDebug\stcnt.bsc : $(OUTDIR)  $(BSC32_SBRS)
+    $(BSC32) @<<
+  $(BSC32_FLAGS) $(BSC32_SBRS)
+<<
+
+LIBRUN=..\lib\librun.lib
+
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
+
+LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib \
+ wsock32.lib \
+ $(LIBRUN) \
+ /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes\
+ /PDB:$(OUTDIR)/"libview2nt.pdb" /DEBUG /MACHINE:I386 /DLL \
+ /OUT:"WinDebug\libview2.dll" /DEF:nt.def 
+DEF_FILE=nt.def
+LINK32_OBJS= \
+          ClrValue.$(O)                 \
+          Icon.$(O)                     \
+          DObject.$(O)                  \
+          InputView.$(O)                \
+          Model.$(O)                          \
+            AppModel.$(O)                     \
+            ValModel.$(O)                     \
+                PlugAdptr.$(O)                  \
+                BlockValue.$(O)                 \
+                ValHolder.$(O)                  \
+                  TriggerVal.$(O)               \
+                  ProtAdptr.$(O)                \
+                    AspctAdptr.$(O)             \
+                BuffValHldr.$(O)                \
+              Plug.$(O)                         \
+              StdSysC.$(O)                      \
+            Layout.$(O)                         \
+              LayoutOrg.$(O)                    \
+                LayoutFrm.$(O)                  \
+                AlignOrg.$(O)                   \
+            EventListener.$(O)                  \
+              ActiveHelp.$(O)                   \
+            ActiveHelpView.$(O)                 \
+            WinBuilder.$(O)                     \
+              UIBuilder.$(O)                    \
+              TIFFRdr.$(O)                      \
+              GIFReader.$(O)                    \
+              XBMReader.$(O)                    \
+	  SunReader.$(O)                                \
+          WinIconRdr.$(O)                               \
+          PCXReader.$(O)                                \
+          XPMReader.$(O)                                \
+          XWDReader.$(O)                                \
+          STFormRdr.$(O)                                \
+          TargaReader.$(O)                              \
+          FaceReader.$(O)                             \
+	libview2Init.obj
+
+$(BINDIR)\libview2.dll: $(OUTDIR)\libview2.dll
+	-copy $(OUTDIR)\libview2.dll $(BINDIR)\*.*
+
+$(LIBDIR)\libview2.lib: $(OUTDIR)\libview2.lib
+	-copy $(OUTDIR)\libview2.lib $(LIBDIR)\*.*
+
+.\WinDebug\libview2.lib : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
+    -$(LINK32) @<<
+  $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+.\WinDebug\libview2.dll : $(OUTDIR)  $(DEF_FILE) $(LINK32_OBJS) $(LIBRUN)
+    $(LINK32) @<<
+  $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+xlib.obj:	..\support\ntxlib\xlib.obj
+	-copy ..\support\ntxlib\xlib.obj *.*
+
+LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib \
+ wsock32.lib \
+ $(LIBRUN) \
+ /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes\
+ /PDB:$(OUTDIR)/"xlibnt.pdb" /DEBUG /MACHINE:I386 /DLL \
+ /OUT:"WinDebug\xlib.dll" /DEF:xlib.def 
+
+!ENDIF 
+
+.c{$(CPP_OBJS)}.obj:
+   $(CPP) $(CPP_PROJ) $<  
+
+.cpp{$(CPP_OBJS)}.obj:
+   $(CPP) $(CPP_PROJ) $<  
+
+.cxx{$(CPP_OBJS)}.obj:
+   $(CPP) $(CPP_PROJ) $<  
+
+############################################################################
+# Begin Group "src"
+
+STC=..\bin\stc
+INCL=-I"..\include"
+STCFLAGS=-H..\include
+DBGFLAGS=-Yd
+# FFLAGS=-Fo.\WinDebug
+
+.SUFFIXES: .st .obj
+
+.st.obj:
+    $(STC) $(INCL) $(FFLAGS) $(STCFLAGS) $(DBGFLAGS) $(DEFS) -c $<
+
+.c.obj:
+    $(CC) $(INCL) $(FFLAGS) $(DEFS) $(DBGFLAGS) -c $<
+
+# End Source File
+############################################################################
+
+# End Group
+# End Project
+############################################################################
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/nt.def	Sun Dec 31 00:35:09 1995 +0100
@@ -0,0 +1,9 @@
+LIBRARY libview2
+CODE EXECUTE READ SHARED
+DATA READ WRITE
+SECTIONS
+    INITCODE    READ EXECUTE SHARED
+    INITDATA    READ WRITE
+EXPORTS 
+    _libview2_Init
+IMPORTS
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/nt.mak	Sun Dec 31 00:35:09 1995 +0100
@@ -0,0 +1,187 @@
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+!IF "$(CFG)" == ""
+CFG=Win32 Debug
+!MESSAGE No configuration specified.  Defaulting to Win32 Debug.
+!ENDIF 
+
+!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
+!MESSAGE Invalid configuration "$(CFG)" specified.
+!MESSAGE You can specify a configuration when running NMAKE on this makefile
+!MESSAGE by defining the macro CFG on the command line.  For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "nt.mak" CFG="Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE 
+!ERROR An invalid configuration is specified.
+!ENDIF 
+
+################################################################################
+# Begin Project
+# PROP Target_Last_Scanned "Win32 Debug"
+CPP=cl.exe
+RSC=rc.exe
+
+BINDIR=..\bin
+LIBDIR=..\lib
+
+ALL : libview2
+
+libview2: $(LIBDIR)\libview2.lib $(BINDIR)\libview2.dll
+
+$(LIBDIR) : 
+	if not exist $(LIBDIR)/nul mkdir $(LIBDIR)
+
+
+!IF  "$(CFG)" == "Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "WinDebug"
+# PROP BASE Intermediate_Dir "WinDebug"
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "WinDebug"
+# PROP Intermediate_Dir "WinDebug"
+OUTDIR=.\WinDebug
+INTDIR=.\WinDebug
+
+$(OUTDIR) : 
+    if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
+
+DEFS=/D"DEBUG" /D"WIN32" /D"_CONSOLE"
+O=obj
+
+# ADD BASE CPP /nologo /W3 /GX /Zi /YX /Od /D "WIN32" /D "DEBUG" /D "_CONSOLE" /FR /c
+# ADD CPP /nologo /W3 /GX /Zi /YX /Ob1 /I "..\include" /D "DEBUG" /D "WIN32" /D "_CONSOLE" /FR /c
+# SUBTRACT CPP /WX
+CPP_PROJ=/nologo /W3 /GX /Zi /YX /Ob1 /I "..\include" $(DEFS) /FR$(INTDIR)/\
+ /Fp$(OUTDIR)/"libview2nt.pch" /Fo$(INTDIR)/ /Fd$(OUTDIR)/"libview2nt.pdb" /c 
+CPP_OBJS=.\WinDebug/
+# ADD BASE RSC /l 0x409 /d "DEBUG"
+# ADD RSC /l 0x409 /d "DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+.\WinDebug\stcnt.bsc : $(OUTDIR)  $(BSC32_SBRS)
+    $(BSC32) @<<
+  $(BSC32_FLAGS) $(BSC32_SBRS)
+<<
+
+LIBRUN=..\lib\librun.lib
+
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
+
+LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib \
+ wsock32.lib \
+ $(LIBRUN) \
+ /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes\
+ /PDB:$(OUTDIR)/"libview2nt.pdb" /DEBUG /MACHINE:I386 /DLL \
+ /OUT:"WinDebug\libview2.dll" /DEF:nt.def 
+DEF_FILE=nt.def
+LINK32_OBJS= \
+          ClrValue.$(O)                 \
+          Icon.$(O)                     \
+          DObject.$(O)                  \
+          InputView.$(O)                \
+          Model.$(O)                          \
+            AppModel.$(O)                     \
+            ValModel.$(O)                     \
+                PlugAdptr.$(O)                  \
+                BlockValue.$(O)                 \
+                ValHolder.$(O)                  \
+                  TriggerVal.$(O)               \
+                  ProtAdptr.$(O)                \
+                    AspctAdptr.$(O)             \
+                BuffValHldr.$(O)                \
+              Plug.$(O)                         \
+              StdSysC.$(O)                      \
+            Layout.$(O)                         \
+              LayoutOrg.$(O)                    \
+                LayoutFrm.$(O)                  \
+                AlignOrg.$(O)                   \
+            EventListener.$(O)                  \
+              ActiveHelp.$(O)                   \
+            ActiveHelpView.$(O)                 \
+            WinBuilder.$(O)                     \
+              UIBuilder.$(O)                    \
+              TIFFRdr.$(O)                      \
+              GIFReader.$(O)                    \
+              XBMReader.$(O)                    \
+	  SunReader.$(O)                                \
+          WinIconRdr.$(O)                               \
+          PCXReader.$(O)                                \
+          XPMReader.$(O)                                \
+          XWDReader.$(O)                                \
+          STFormRdr.$(O)                                \
+          TargaReader.$(O)                              \
+          FaceReader.$(O)                             \
+	libview2Init.obj
+
+$(BINDIR)\libview2.dll: $(OUTDIR)\libview2.dll
+	-copy $(OUTDIR)\libview2.dll $(BINDIR)\*.*
+
+$(LIBDIR)\libview2.lib: $(OUTDIR)\libview2.lib
+	-copy $(OUTDIR)\libview2.lib $(LIBDIR)\*.*
+
+.\WinDebug\libview2.lib : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
+    -$(LINK32) @<<
+  $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+.\WinDebug\libview2.dll : $(OUTDIR)  $(DEF_FILE) $(LINK32_OBJS) $(LIBRUN)
+    $(LINK32) @<<
+  $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+xlib.obj:	..\support\ntxlib\xlib.obj
+	-copy ..\support\ntxlib\xlib.obj *.*
+
+LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib \
+ wsock32.lib \
+ $(LIBRUN) \
+ /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes\
+ /PDB:$(OUTDIR)/"xlibnt.pdb" /DEBUG /MACHINE:I386 /DLL \
+ /OUT:"WinDebug\xlib.dll" /DEF:xlib.def 
+
+!ENDIF 
+
+.c{$(CPP_OBJS)}.obj:
+   $(CPP) $(CPP_PROJ) $<  
+
+.cpp{$(CPP_OBJS)}.obj:
+   $(CPP) $(CPP_PROJ) $<  
+
+.cxx{$(CPP_OBJS)}.obj:
+   $(CPP) $(CPP_PROJ) $<  
+
+############################################################################
+# Begin Group "src"
+
+STC=..\bin\stc
+INCL=-I"..\include"
+STCFLAGS=-H..\include
+DBGFLAGS=-Yd
+# FFLAGS=-Fo.\WinDebug
+
+.SUFFIXES: .st .obj
+
+.st.obj:
+    $(STC) $(INCL) $(FFLAGS) $(STCFLAGS) $(DBGFLAGS) $(DEFS) -c $<
+
+.c.obj:
+    $(CC) $(INCL) $(FFLAGS) $(DEFS) $(DBGFLAGS) -c $<
+
+# End Source File
+############################################################################
+
+# End Group
+# End Project
+############################################################################