class: ColorEditDialog
changed: #colorNameChanged
oops - wasn't dealing corretly with named colors
#define b_moveLeft_width 16
#define b_moveLeft_height 16
static unsigned char b_moveLeft_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02,
0x00, 0x03, 0x80, 0x03, 0xc0, 0x03, 0x80, 0x03, 0x00, 0x03, 0x00, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};