clear -> clearView
To allow subclasses of GraphicsContext to redefine #clear
with more clearing (i.e. a TextCollector, to clear its contents)
#define b_alignB_width 16
#define b_alignB_height 16
static unsigned char b_alignB_bits[] = {
0x00, 0x00, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10,
0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x7f, 0xfe,
0x3e, 0x7c, 0x1c, 0x38, 0x08, 0x10, 0xff, 0xff};