clear -> clearView
To allow subclasses of GraphicsContext to redefine #clear
with more clearing (i.e. a TextCollector, to clear its contents)
#define b_alignLR_width 16
#define b_alignLR_height 16
static unsigned char b_alignLR_bits[] = {
0x11, 0x88, 0x19, 0x98, 0x1d, 0xb8, 0xff, 0xff, 0x1d, 0xb8, 0x19, 0x98,
0x11, 0x88, 0x01, 0x80, 0x01, 0x80, 0x11, 0x88, 0x19, 0x98, 0x1d, 0xb8,
0xff, 0xff, 0x1d, 0xb8, 0x19, 0x98, 0x11, 0x88};