#REFACTORING
class: UIPainter
changed:
#askForSectionModification (send #allBold instead of #asBoldText)
#askForUnsavedModifications (send #allBold instead of #asBoldText)
#checkClassAndSelector (send #allBold instead of #asBoldText)
#withSpecClassAndSelectorDo: (send #allBold instead of #asBoldText)
use asBold instead of asBoldText
#define b_moveUp_width 16
#define b_moveUp_height 16
static unsigned char b_moveUp_bits[] = {
0x00, 0x00, 0x80, 0x00, 0xc0, 0x01, 0xe0, 0x03, 0xf0, 0x07, 0x00, 0x00,
0x80, 0x00, 0xc0, 0x01, 0xe0, 0x03, 0xf0, 0x07, 0x00, 0x00, 0x80, 0x00,
0xc0, 0x01, 0xe0, 0x03, 0xf0, 0x07, 0x00, 0x00};